mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
Refactored WeaponObject
The scripting of weapons should be much, much easier now. See the included examples in DevService. Attributes such as attack speed and range are now being read/written to the actual items attributes.
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@@ -31,7 +31,7 @@ import engine.resources.scene.Planet;
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import engine.resources.scene.Point3D;
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import engine.resources.scene.Quaternion;
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@Persistent(version=0)
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@Persistent(version=1)
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public class WeaponObject extends TangibleObject {
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// TODO: Thread safety
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@@ -39,53 +39,24 @@ public class WeaponObject extends TangibleObject {
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@NotPersistent
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private WeaponMessageBuilder messageBuilder;
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private float attackSpeed = 1;
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private float maxRange;
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public WeaponObject(long objectID, Planet planet, String template) {
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super(objectID, planet, template, new Point3D(0, 0, 0), new Quaternion(1, 0, 1, 0));
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messageBuilder = new WeaponMessageBuilder(this);
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if (this.getClass().getSimpleName().equals("WeaponObject")) setIntAttribute("volume", 1);
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calculateRange();
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calculateAttackSpeed();
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setStringAttribute("cat_wpn_damage.damage", "0-0");
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}
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public WeaponObject(long objectID, Planet planet, String template, Point3D position, Quaternion orientation) {
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super(objectID, planet, template, position, orientation);
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messageBuilder = new WeaponMessageBuilder(this);
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if (this.getClass().getSimpleName().equals("WeaponObject")) setIntAttribute("volume", 1);
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calculateRange();
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calculateAttackSpeed();
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setStringAttribute("cat_wpn_damage.damage", "0-0");
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}
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public WeaponObject() {
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super();
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messageBuilder = new WeaponMessageBuilder(this);
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//calculateRange();
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}
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private void calculateRange() {
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int weaponType = getWeaponType();
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switch(weaponType) {
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case 0: maxRange = 64; break;
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case 1: maxRange = 50; break;
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case 2: maxRange = 35; break;
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case 12: maxRange = 64; break;
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case 4: maxRange = 5; break;
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case 5: maxRange = 5; break;
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case 6: maxRange = 5; break;
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case 7: maxRange = 5; break;
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case 8: maxRange = 64; break;
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case 9: maxRange = 5; break;
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case 10: maxRange = 5; break;
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case 11: maxRange = 5; break;
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}
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}
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public int getIncapTimer() {
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@@ -118,7 +89,9 @@ public class WeaponObject extends TangibleObject {
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}
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public void setMaxDamage(int maxDamage) {
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setStringAttribute("cat_wpn_damage.damage", String.valueOf(getMinDamage()) + "-" + String.valueOf(maxDamage));
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setIntAttribute("cat_wpn_damage.dps", getDamagePerSecond());
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}
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public int getMinDamage() {
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@@ -126,7 +99,9 @@ public class WeaponObject extends TangibleObject {
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}
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public void setMinDamage(int minDamage) {
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setStringAttribute("cat_wpn_damage.damage", String.valueOf(minDamage) + "-" + String.valueOf(getMaxDamage()));
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setIntAttribute("cat_wpn_damage.dps", getDamagePerSecond());
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}
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public int getElementalDamage() {
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@@ -135,14 +110,17 @@ public class WeaponObject extends TangibleObject {
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public void setElementalDamage(int elementalDamage) {
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setIntAttribute("cat_wpn_damage.wpn_elemental_value", elementalDamage);
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setIntAttribute("cat_wpn_damage.dps", getDamagePerSecond());
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}
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public String getElementalType() {
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return getStringAttribute("cat_wpn_damage.wpn_elemental_type");
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if (getStringAttribute("cat_wpn_damage.wpn_elemental_type") != null )
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return getStringAttribute("cat_wpn_damage.wpn_elemental_type").replace("@obj_attr_n:elemental_", "");
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return null;
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}
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public void setElementalType(String elementalType) {
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setStringAttribute("cat_wpn_damage.wpn_elemental_type", elementalType);
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setStringAttribute("cat_wpn_damage.wpn_elemental_type", "@obj_attr_n:elemental_" + elementalType);
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}
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public String getDamageType() {
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@@ -150,43 +128,26 @@ public class WeaponObject extends TangibleObject {
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}
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public void setDamageType(String damageType) {
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setStringAttribute("cat_wpn_damage.wpn_damage_type", damageType);
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setStringAttribute("cat_wpn_damage.wpn_damage_type", "@obj_attr_n:armor_eff_" + damageType);
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}
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public int getDamagePerSecond() {
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if (getElementalType() != null)
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if(getAttributes().containsKey("cat_wpn_damage.damage") && getAttributes().containsKey("cat_wpn_damage.wpn_attack_speed")) {
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if (getElementalType() != null )
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return (int) (((getMaxDamage() + getElementalDamage() + getMinDamage() + getElementalDamage()) / 2 + getElementalDamage()) * (1 / getAttackSpeed()));
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else
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return (int) (((getMaxDamage() + getMinDamage()) / 2 ) * (1 / getAttackSpeed()));
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else
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return (int) (((getMaxDamage() + getMinDamage()) / 2 ) * (1 / getAttackSpeed()));
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} else
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return 0;
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}
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public int getWeaponType() {
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int weaponType = -1;
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String template = getTemplate();
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if(template == null)
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return weaponType;
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if(template.contains("rifle")) weaponType = 0;
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if(template.contains("carbine")) weaponType = 1;
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if(template.contains("pistol")) weaponType = 2;
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if(template.contains("heavy")) weaponType = 12;
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if(template.contains("sword") || template.contains("baton")) weaponType = 4;
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if(template.contains("2h_sword") || template.contains("axe")) weaponType = 5;
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if(template.contains("unarmed")) weaponType = 6;
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if(template.contains("polearm") || template.contains("lance")) weaponType = 7;
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if(template.contains("thrown")) weaponType = 8;
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if(template.contains("lightsaber_one_handed")) weaponType = 9;
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if(template.contains("lightsaber_two_handed")) weaponType = 10;
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if(template.contains("lightsaber_polearm")) weaponType = 11;
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if(weaponType == -1)
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weaponType = 6;
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return weaponType;
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return Integer.parseInt(getStringAttribute("cat_wpn_damage.wpn_category").replace("@obj_attr_n:wpn_category_", ""));
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}
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public void setWeaponType(int weaponType) {
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setStringAttribute("cat_wpn_damage.wpn_category", "@obj_attr_n:wpn_category_" + weaponType);
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}
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@Override
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@@ -204,11 +165,15 @@ public class WeaponObject extends TangibleObject {
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}
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public float getAttackSpeed() {
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return attackSpeed;
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return getFloatAttribute("cat_wpn_damage.wpn_attack_speed");
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}
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public void setAttackSpeed(float attackSpeed) {
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this.attackSpeed = attackSpeed;
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if((int) attackSpeed != attackSpeed)
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setFloatAttribute("cat_wpn_damage.wpn_attack_speed", attackSpeed);
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else
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setIntAttribute("cat_wpn_damage.wpn_attack_speed", (int) attackSpeed);
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}
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public WeaponMessageBuilder getMessageBuilder() {
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@@ -216,11 +181,14 @@ public class WeaponObject extends TangibleObject {
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}
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public float getMaxRange() {
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return maxRange;
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return Float.parseFloat(getStringAttribute("cat_wpn_damage.wpn_range").replace("0-", "").replace("m", ""));
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}
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public void setMaxRange(float maxRange) {
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this.maxRange = maxRange;
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if((int) maxRange != maxRange)
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setStringAttribute("cat_wpn_damage.wpn_range", "0-" + String.valueOf(maxRange) + "m");
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else
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setStringAttribute("cat_wpn_damage.wpn_range", "0-" + String.valueOf((int) maxRange) + "m");
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}
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public boolean isMelee() {
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@@ -244,29 +212,5 @@ public class WeaponObject extends TangibleObject {
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return false;
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}
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private void calculateAttackSpeed() {
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int weaponType = getWeaponType();
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switch(weaponType) {
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case 0: attackSpeed = 0.8f; break;
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case 1: attackSpeed = 0.6f; break;
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case 2: attackSpeed = 0.4f; break;
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case 12: attackSpeed = 1; break;
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case 4: attackSpeed = 1; break;
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case 5: attackSpeed = 1; break;
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case 6: attackSpeed = 1; break;
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case 7: attackSpeed = 1; break;
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case 8: attackSpeed = 1; break;
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case 9: attackSpeed = 1; break;
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case 10: attackSpeed = 1; break;
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case 11: attackSpeed = 1; break;
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}
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}
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}
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