Refactored GCW & SWGMap, added factional presence

Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.

Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
This commit is contained in:
Treeku
2013-08-14 17:02:35 +01:00
parent 719024493e
commit cdb3823286
18 changed files with 1404 additions and 490 deletions
+2 -2
View File
@@ -47,8 +47,8 @@ public class Opcodes {
public static int SuiEventNotification = 0x092D3564;
public static int DeltasMessage = 0x12862153;
public static int ChatAddFriend = 0x6FE7BD90;
public static int GcwRegionsReq = 0x7C8C8E0E; //CRC.StringtoCRC("GcwRegionsReq");
public static int GcwRegionsRsp = 0x8DCAB70C; //CRC.StringtoCRC("GcwRegionsRsp");
public static int GcwRegionsReq = CRC.StringtoCRC("GcwRegionsReq");
public static int GcwRegionsRsp = CRC.StringtoCRC("GcwRegionsRsp");
public static int GcwGroupsRsp = CRC.StringtoCRC("GcwGroupsRsp");
}