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Refactored GCW & SWGMap, added factional presence
Might not work until next commit; I need to pull and commit due to an outdated engine so I can test. Fixed SWGList Improved SWGMap Added SWGMultiMap Refactored GCWZones to be more flexible and scriptable. Added Factional Presence. ~will have no effect in water. Added minutely GCWZone updates. Added 15-minutely other server GCWZone updates. The GCWZone history should now work correctly. Added two-daily weak GCW Zone resets. Added a few datatables for PvpStatus and Factions. Moved list objects to their own relevent resource folders.
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@@ -47,8 +47,8 @@ public class Opcodes {
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public static int SuiEventNotification = 0x092D3564;
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public static int DeltasMessage = 0x12862153;
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public static int ChatAddFriend = 0x6FE7BD90;
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public static int GcwRegionsReq = 0x7C8C8E0E; //CRC.StringtoCRC("GcwRegionsReq");
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public static int GcwRegionsRsp = 0x8DCAB70C; //CRC.StringtoCRC("GcwRegionsRsp");
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public static int GcwRegionsReq = CRC.StringtoCRC("GcwRegionsReq");
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public static int GcwRegionsRsp = CRC.StringtoCRC("GcwRegionsRsp");
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public static int GcwGroupsRsp = CRC.StringtoCRC("GcwGroupsRsp");
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}
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