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https://github.com/ProjectSWGCore/NGECore2.git
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Refactored GCW & SWGMap, added factional presence
Might not work until next commit; I need to pull and commit due to an outdated engine so I can test. Fixed SWGList Improved SWGMap Added SWGMultiMap Refactored GCWZones to be more flexible and scriptable. Added Factional Presence. ~will have no effect in water. Added minutely GCWZone updates. Added 15-minutely other server GCWZone updates. The GCWZone history should now work correctly. Added two-daily weak GCW Zone resets. Added a few datatables for PvpStatus and Factions. Moved list objects to their own relevent resource folders.
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@@ -27,6 +27,8 @@ import java.nio.ByteOrder;
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public class StringUtilities {
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final protected static char[] hexArray = {'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
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public static String getAsciiString(ByteBuffer buffer) {
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return getString(buffer, "US-ASCII");
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}
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@@ -88,5 +90,18 @@ public class StringUtilities {
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return result.array();
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}
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public static String bytesToHex(byte[] bytes) {
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char[] hexChars = new char[bytes.length * 2];
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int v;
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for ( int j = 0; j < bytes.length; j++ ) {
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v = bytes[j] & 0xFF;
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hexChars[j * 2] = hexArray[v >>> 4];
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hexChars[j * 2 + 1] = hexArray[v & 0x0F];
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}
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return new String(hexChars);
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}
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}
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