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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-01 02:16:15 -04:00
Added GuildObject and associated MessageBuilder
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@@ -1,26 +1,122 @@
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/*******************************************************************************
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* Copyright (c) 2013 <Project SWG>
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*
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* This File is part of NGECore2.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package resources.objects.guild;
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public class GuildMessageBuilder {
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import java.nio.ByteOrder;
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import org.apache.mina.core.buffer.IoBuffer;
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import resources.objects.CurrentServerGCWZoneInfo;
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import resources.objects.CurrentServerGCWZonePercent;
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import resources.objects.Guild;
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import resources.objects.ObjectMessageBuilder;
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import resources.objects.OtherServerGCWZonePercent;
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public class GuildMessageBuilder extends ObjectMessageBuilder {
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public GuildMessageBuilder(GuildObject guildObject) {
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setObject(guildObject);
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}
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public IoBuffer buildBaseline3() {
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GuildObject guilds = (GuildObject) object;
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IoBuffer buffer = bufferPool.allocate(((guilds.getGuildList().size() * 10) + 49), false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putShort((short) 5); // Object Count
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buffer.putFloat(guilds.getComplexity());
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buffer.put(getAsciiString(guilds.getSTFFile()));
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buffer.putInt(guilds.getSTFSpacer());
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buffer.put(getAsciiString(guilds.getSTFName()));
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buffer.put(getUnicodeString(guilds.getCustomName()));
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buffer.putInt(guilds.getVolume());
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buffer.putInt(guilds.getGuildList().size());
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buffer.putInt(guilds.getGuildListUpdateCounter());
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for (Guild object : guilds.getGuildList()) {
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buffer.put(getAsciiString(object.getString()));
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}
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int size = buffer.position();
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buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
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buffer.flip();
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buffer = createBaseline("GILD", (byte) 3, buffer, size);
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return buffer;
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}
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public IoBuffer buildBaseline6() {
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GuildObject guilds = (GuildObject) object;
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int capacity = 77;
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capacity += (guilds.getCurrentServerGCWZonePercentList().size() * 30);
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capacity += (guilds.getCurrentServerGCWTotalPercentList().size() * 14);
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capacity += (guilds.getCurrentServerGCWZoneInfoList().size() * 34);
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capacity += (guilds.getCurrentServerGCWTotalInfoList().size() * 18);
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capacity += (guilds.getOtherServerGCWZonePercentList().size() * 45);
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capacity += (guilds.getOtherServerGCWTotalPercentList().size() * 29);
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IoBuffer buffer = bufferPool.allocate(capacity, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putShort((short) 9); // Object Count
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buffer.putInt(guilds.getServerId());
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buffer.put(getAsciiString(guilds.getSTFFile()));
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buffer.putInt(guilds.getUnknown1());
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buffer.putShort(guilds.getUnknown2());
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buffer.putInt(guilds.getCurrentServerGCWZonePercentList().size());
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buffer.putInt(guilds.getCurrentServerGCWZonePercentListUpdateCounter());
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for (CurrentServerGCWZonePercent object : guilds.getCurrentServerGCWZonePercentList()) {
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buffer.put(object.getUnknown());
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buffer.put(getAsciiString(object.getZone()));
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buffer.putInt(object.getPercent());
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}
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buffer.putInt(guilds.getCurrentServerGCWTotalPercentList().size());
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buffer.putInt(guilds.getCurrentServerGCWTotalPercentListUpdateCounter());
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for (CurrentServerGCWZonePercent object : guilds.getCurrentServerGCWTotalPercentList()) {
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buffer.put(object.getUnknown());
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buffer.put(getAsciiString(object.getZone()));
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buffer.putInt(object.getPercent());
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}
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buffer.putInt(guilds.getCurrentServerGCWZoneInfoList().size());
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buffer.putInt(guilds.getCurrentServerGCWZoneInfoListUpdateCounter());
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for (CurrentServerGCWZoneInfo object : guilds.getCurrentServerGCWZoneInfoList()) {
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buffer.put(object.getUnknown1());
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buffer.put(getAsciiString(object.getZone()));
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buffer.putInt(object.getUnknown2());
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buffer.putInt(object.getPercent());
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}
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buffer.putInt(guilds.getCurrentServerGCWTotalInfoList().size());
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buffer.putInt(guilds.getCurrentServerGCWTotalInfoListUpdateCounter());
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for (CurrentServerGCWZoneInfo object : guilds.getCurrentServerGCWTotalInfoList()) {
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buffer.put(object.getUnknown1());
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buffer.put(getAsciiString(object.getZone()));
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buffer.putInt(object.getUnknown2());
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buffer.putInt(object.getPercent());
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}
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buffer.putInt(guilds.getOtherServerGCWZonePercentList().size());
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buffer.putInt(guilds.getOtherServerGCWZonePercentListUpdateCounter());
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for (OtherServerGCWZonePercent object : guilds.getOtherServerGCWZonePercentList()) {
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buffer.put(object.getUnknown());
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buffer.put(getAsciiString(object.getServer()));
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buffer.put(getAsciiString(object.getZone()));
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buffer.putInt(object.getPercent());
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}
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buffer.putInt(guilds.getOtherServerGCWTotalPercentList().size());
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buffer.putInt(guilds.getOtherServerGCWTotalPercentListUpdateCounter());
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for (OtherServerGCWZonePercent object : guilds.getOtherServerGCWTotalPercentList()) {
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buffer.put(object.getUnknown());
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buffer.put(getAsciiString(object.getServer()));
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buffer.put(getAsciiString(object.getZone()));
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buffer.putInt(object.getPercent());
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}
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int size = buffer.position();
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buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
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buffer.flip();
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buffer = createBaseline("GILD", (byte) 6, buffer, size);
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return buffer;
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}
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@Override
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public void sendBaselines() {
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// TODO Auto-generated method stub
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}
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}
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