mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-19 09:02:54 -04:00
Script integration
A few example .py scripts Improvements on the lootservice design
This commit is contained in:
@@ -46,4 +46,16 @@ public class LootGroup {
|
||||
this.lootPoolChances = lootPoolChances;
|
||||
this.lootGroupChance = lootGroupChance;
|
||||
}
|
||||
|
||||
public String[] getLootPoolNames() {
|
||||
return lootPoolNames;
|
||||
}
|
||||
|
||||
public int[] getLootPoolChances() {
|
||||
return lootPoolChances;
|
||||
}
|
||||
|
||||
public int getLootGroupChance() {
|
||||
return lootGroupChance;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2013 <Project SWG>
|
||||
*
|
||||
* This File is part of NGECore2.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
||||
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
||||
******************************************************************************/
|
||||
package resources.objects.loot;
|
||||
|
||||
/**
|
||||
* @author Charon
|
||||
*/
|
||||
|
||||
public class LootPool {
|
||||
|
||||
public LootPool(){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2013 <Project SWG>
|
||||
*
|
||||
* This File is part of NGECore2.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
||||
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
||||
******************************************************************************/
|
||||
package resources.objects.loot;
|
||||
|
||||
/**
|
||||
* @author Charon
|
||||
*/
|
||||
|
||||
public class LootRollSession {
|
||||
|
||||
public LootRollSession(){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -453,6 +453,15 @@ public class TangibleObject extends SWGObject {
|
||||
}
|
||||
}
|
||||
|
||||
public List<LootGroup> getLootGroups() {
|
||||
return lootGroups;
|
||||
}
|
||||
|
||||
public void addToLootGroups(String[] lootPoolName, int[] lootPoolChance, int lootGroupChance) {
|
||||
LootGroup lootGroup = new LootGroup(lootPoolName, lootPoolChance, lootGroupChance);
|
||||
this.lootGroups.add(lootGroup);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void sendBaselines(Client destination) {
|
||||
@@ -477,13 +486,4 @@ public class TangibleObject extends SWGObject {
|
||||
|
||||
|
||||
}
|
||||
|
||||
public List<LootGroup> getLootGroups() {
|
||||
return lootGroups;
|
||||
}
|
||||
|
||||
public void addToLootGroups(String[] lootPoolName, int[] lootPoolChance, int lootGroupChance) {
|
||||
LootGroup lootGroup = new LootGroup(lootPoolName, lootPoolChance, lootGroupChance);
|
||||
this.lootGroups.add(lootGroup);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user