Script integration

A few example .py scripts
Improvements on the lootservice design
This commit is contained in:
CharonInferar
2014-04-08 04:08:52 +02:00
parent 9526eee9d6
commit d848e89edb
13 changed files with 150 additions and 62 deletions
+12
View File
@@ -46,4 +46,16 @@ public class LootGroup {
this.lootPoolChances = lootPoolChances;
this.lootGroupChance = lootGroupChance;
}
public String[] getLootPoolNames() {
return lootPoolNames;
}
public int[] getLootPoolChances() {
return lootPoolChances;
}
public int getLootGroupChance() {
return lootGroupChance;
}
}
+33
View File
@@ -0,0 +1,33 @@
/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.loot;
/**
* @author Charon
*/
public class LootPool {
public LootPool(){
}
}
@@ -0,0 +1,33 @@
/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.loot;
/**
* @author Charon
*/
public class LootRollSession {
public LootRollSession(){
}
}
@@ -453,6 +453,15 @@ public class TangibleObject extends SWGObject {
}
}
public List<LootGroup> getLootGroups() {
return lootGroups;
}
public void addToLootGroups(String[] lootPoolName, int[] lootPoolChance, int lootGroupChance) {
LootGroup lootGroup = new LootGroup(lootPoolName, lootPoolChance, lootGroupChance);
this.lootGroups.add(lootGroup);
}
@Override
public void sendBaselines(Client destination) {
@@ -477,13 +486,4 @@ public class TangibleObject extends SWGObject {
}
public List<LootGroup> getLootGroups() {
return lootGroups;
}
public void addToLootGroups(String[] lootPoolName, int[] lootPoolChance, int lootGroupChance) {
LootGroup lootGroup = new LootGroup(lootPoolName, lootPoolChance, lootGroupChance);
this.lootGroups.add(lootGroup);
}
}