From fba0f119d2a29824a2ef610a330c941fbe47046c Mon Sep 17 00:00:00 2001 From: tacef Date: Wed, 4 Jun 2014 17:28:50 +0200 Subject: [PATCH] Fixed wrong cell in Shinnbunker --- scripts/static_spawns/tatooine/mos_eisley_shinn_bunker.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/static_spawns/tatooine/mos_eisley_shinn_bunker.py b/scripts/static_spawns/tatooine/mos_eisley_shinn_bunker.py index 603a619b..4add2ca5 100644 --- a/scripts/static_spawns/tatooine/mos_eisley_shinn_bunker.py +++ b/scripts/static_spawns/tatooine/mos_eisley_shinn_bunker.py @@ -41,7 +41,7 @@ def addPlanetSpawns(core, planet): shinn_guard_o2 = stcSvc.spawnObject('shinn_guard', 'tatooine', long(0), float(3423), float(7), float(-5461), float(0), float(0), float(0), float(0), 30) # Shinn Guards in Bunker - shinn_guard = stcSvc.spawnObject('shinn_guard', 'tatooine', building.getCellByCellName("hall1"), float(-3.3), float(0.3), float(3.6), float(0), float(0), float(0), float(0), 30) + shinn_guard = stcSvc.spawnObject('shinn_guard', 'tatooine', building.getCellByCellNumber(long(1)), float(-3.3), float(0.3), float(3.6), float(0), float(0), float(0), float(0), 30) shinn_guard1 = stcSvc.spawnObject('shinn_guard', 'tatooine', building.getCellByCellNumber(long(3)), float(2.9), float(0.3), float(-4.0), float(0), float(0), float(0), float(0), 30) shinn_guard2 = stcSvc.spawnObject('shinn_guard', 'tatooine', building.getCellByCellNumber(long(4)), float(3.8), float(-3.3), float(4.8), float(0), float(0), float(0), float(0), 30) shinn_guard3 = stcSvc.spawnObject('shinn_guard', 'tatooine', building.getCellByCellNumber(long(5)), float(-4.4), float(-10.3), float(-6.1), float(0), float(0), float(0), float(0), 30)