mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Added More Roadmap Rewards
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@@ -0,0 +1,11 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('item_entertainer_backpack_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('item_entertainer_backpack_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 5)
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Entertainer')
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return
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@@ -0,0 +1,11 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('item_medic_backpack_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('item_medic_backpack_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 5)
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Medic')
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return
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@@ -0,0 +1,11 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('item_officer_backpack_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('item_officer_backpack_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 5)
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Officer')
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return
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@@ -0,0 +1,11 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('item_smuggler_backpack_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('item_smuggler_backpack_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 5)
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Smuggler')
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return
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@@ -0,0 +1,17 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('weapon_vibro_en_roadmap_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('weapon_vibro_en_roadmap_01_02')
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object.setStringAttribute('class_required', 'Entertainer')
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object.setIntAttribute('required_combat_level', 30)
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 5)
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object.setAttackSpeed(1);
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object.setMaxRange(5);
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object.setDamageType("kinetic");
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object.setMinDamage(190);
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object.setMaxDamage(375);
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object.setWeaponType(6);
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return
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@@ -0,0 +1,17 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('weapon_vibro_en_roadmap_02_01')
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object.setDetailFilename('static_item_d')
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object.setDetailName('weapon_vibro_en_roadmap_02_01')
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object.setStringAttribute('class_required', 'Entertainer')
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object.setIntAttribute('required_combat_level', 22)
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 4)
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object.setAttackSpeed(1);
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object.setMaxRange(5);
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object.setDamageType("kinetic");
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object.setMinDamage(147);
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object.setMaxDamage(300);
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object.setWeaponType(6);
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return
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@@ -0,0 +1,17 @@
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import sys
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def setup(core, object):
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object.setStfFilename('static_item_n')
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object.setStfName('weapon_pistol_en_roadmap_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('weapon_pistol_en_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 10)
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object.setStringAttribute('class_required', 'Entertainer')
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object.setIntAttribute('required_combat_level', 50)
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object.setAttackSpeed(0.4);
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object.setMaxRange(35);
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object.setDamageType("energy");
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object.setMinDamage(131);
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object.setMaxDamage(261);
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object.setWeaponType(2);
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return
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