Added TurretAI

- Added vehicles
- Tweaked AI to consider opposite faction-aligned Installationobjects
enemies
- Added turret shooting at NPCs
- Debugged actors
This commit is contained in:
CharonInferar
2014-07-16 16:52:36 +02:00
parent cc28f80394
commit db036574b7
30 changed files with 3140 additions and 268 deletions
+2 -2
View File
@@ -84,8 +84,8 @@ public class LairActor {
spawnNewCreatures();
for(AIActor ai : creatures) {
ai.addDefender(event.attacker);
event.attacker.addDefender(ai.getCreature());
ai.addDefender((CreatureObject)event.attacker);
((CreatureObject)event.attacker).addDefender(ai.getCreature());
}