Added TurretAI

- Added vehicles
- Tweaked AI to consider opposite faction-aligned Installationobjects
enemies
- Added turret shooting at NPCs
- Debugged actors
This commit is contained in:
CharonInferar
2014-07-16 16:52:36 +02:00
parent cc28f80394
commit db036574b7
30 changed files with 3140 additions and 268 deletions
+360 -1
View File
@@ -50,6 +50,7 @@ import protocol.swg.objectControllerObjects.CommandEnqueueRemove;
import protocol.swg.objectControllerObjects.StartTask;
import resources.objects.cell.CellObject;
import resources.objects.creature.CreatureObject;
import resources.objects.installation.InstallationObject;
import resources.objects.tangible.TangibleObject;
import resources.objects.weapon.WeaponObject;
@@ -149,6 +150,7 @@ public class CommandService implements INetworkDispatch {
if (!core.simulationService.checkLineOfSight(actor, target)) {
actor.showFlyText("@combat_effects:cant_see", 1.5f, new RGB(72, 209, 204), 1, true);
// If this is AI consider side steps to get LOS
return false;
}
@@ -328,8 +330,255 @@ public class CommandService implements INetworkDispatch {
return true;
}
public boolean callCommandForInstallation(InstallationObject actor, SWGObject target, BaseSWGCommand command, int actionCounter, String commandArgs) {
if (actor == null) {
return false;
}
if (command == null) {
return false;
}
if (command.isDisabled()) {
return false;
}
// if (actor.hasCooldown(command.getCooldownGroup()) || actor.hasCooldown(command.getCommandName())) {
// return false;
// }
//TangibleObject weapon = (TangibleObject) core.objectService.getObject(actor.getWeaponId());
TangibleObject weapon = (TangibleObject) core.objectService.getObject((long)actor.getAttachment("TurretWeapon"));
if (weapon != null && weapon instanceof WeaponObject && ((WeaponObject) weapon).getWeaponType() == command.getInvalidWeapon()) {
System.out.println("Invalid WEAPON!");
return false;
}
switch (command.getTargetType()) {
case 0: // Target Not Used For This Command
break;
case 1: // Other Only (objectId/targetName)
if (target == null || target == actor) {
if (commandArgs != null && !commandArgs.equals("")) {
String name = commandArgs.split(" ")[0];
target = core.objectService.getObjectByFirstName(name);
if (target == actor) {
target = null;
}
}
break;
}
if (target == actor) {
return false;
}
if (target.getContainer() == actor || target.getGrandparent() == actor) {
break;
}
if (command.getMaxRangeToTarget() != 0 && actor.getPosition().getDistance(target.getPosition()) > command.getMaxRangeToTarget()) {
return false;
}
if (!target.isInQuadtree() && (target.getContainer() == null || !(target.getContainer() instanceof CellObject))) {
break;
}
if (!core.simulationService.checkLineOfSight(actor, target)) {
actor.showFlyText("@combat_effects:cant_see", 1.5f, new RGB(72, 209, 204), 1, true);
// If this is AI consider side steps to get LOS
return false;
}
break;
case 2: // Anyone (objectId/targetName)
if (target == null) {
if (commandArgs != null && !commandArgs.equals("")) {
String name = commandArgs.split(" ")[0];
target = core.objectService.getObjectByFirstName(name);
if (target == actor) {
target = null;
}
// It's possible they use c cmdString to indicate if it should always be on self
if (name.contains("c")) {
//target = actor;
}
}
break;
}
if (target.getContainer() == actor || target.getGrandparent() == actor) {
break;
}
if (command.getMaxRangeToTarget() != 0 && actor.getPosition().getDistance(target.getPosition()) > command.getMaxRangeToTarget()) {
return false;
}
if (!target.isInQuadtree() && (target.getContainer() == null || !(target.getContainer() instanceof CellObject))) {
break;
}
if (!core.simulationService.checkLineOfSight(actor, target)) {
actor.showFlyText("@combat_effects:cant_see", 1.5f, new RGB(72, 209, 204), 1, true);
return false;
}
break;
case 3: // Free Target Mode (rally points, group waypoints)
target = null;
if (commandArgs == null) {
break;
}
String[] args = commandArgs.split(" ");
float x = 0, y = 0, z = 0;
try {
if (args.length == 2) {
x = Integer.valueOf(args[0]);
z = Integer.valueOf(args[1]);
} else if (args.length > 2) {
x = Integer.valueOf(args[0]);
y = Integer.valueOf(args[1]);
z = Integer.valueOf(args[2]);
} else {
return false;
}
} catch (NumberFormatException e) {
return false;
}
Point3D position = new Point3D(x, y, z);
if (command.getMaxRangeToTarget() != 0 && actor.getPosition().getDistance(position) > command.getMaxRangeToTarget()) {
return false;
}
break;
case 4: // Any object
if (target == null) {
break;
}
if (command.getMaxRangeToTarget() != 0 && actor.getPosition().getDistance(target.getPosition()) > command.getMaxRangeToTarget()) {
return false;
}
if (!target.isInQuadtree() && (target.getContainer() == null || !(target.getContainer() instanceof CellObject))) {
break;
}
if (!core.simulationService.checkLineOfSight(actor, target)) {
actor.showFlyText("@combat_effects:cant_see", 1.5f, new RGB(72, 209, 204), 1, true);
return false;
}
break;
default:
break;
}
switch (command.getTarget()) {
case 0: // Ally Only
if (target == null) {
target = actor;
}
if (!(target instanceof TangibleObject)) {
return false;
}
TangibleObject object = (TangibleObject) target;
if (!object.getFaction().equals("") && !object.getFaction().equals(actor.getFaction())) {
return false;
}
if (actor.getFactionStatus() < object.getFactionStatus()) {
return false;
}
// if (object.isAttackableBy(actor)) {
// return false;
// }
// Without this we could be buffing ally NPCs and such
// Think this is checked later on
if (actor.getSlottedObject("ghost") != null && object.getSlottedObject("ghost") == null) {
return false;
}
break;
case 1: // Enemy Only
if (target == null || !(target instanceof TangibleObject)) {
return false;
}
TangibleObject targetObject = (TangibleObject) target;
// if (!targetObject.isAttackableBy(actor)) {
// return false;
// }
break;
case 2: // Indifferent
break;
default:
break;
}
// if (command.shouldCallOnTarget()) {
// if (target == null || !(target instanceof CreatureObject)) {
// return false;
// }
//
// actor = (CreatureObject) target;
// }
long warmupTime = (long) (command.getWarmupTime() * 1000f);
if(warmupTime > 0) {
try {
Thread.sleep(warmupTime);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
if(command instanceof CombatCommand) {
try {
processCommandForInstallation(actor, target, (BaseSWGCommand) command.clone(), actionCounter, commandArgs);
} catch (CloneNotSupportedException e) {
e.printStackTrace();
}
}
else
processCommandForInstallation(actor, target, command, actionCounter, commandArgs);
return true;
}
public void callCommand(SWGObject actor, String commandName, SWGObject target, String commandArgs) {
callCommand((CreatureObject) actor, target, getCommandByName(commandName), 0, commandArgs);
if (actor instanceof CreatureObject)
callCommand((CreatureObject) actor, target, getCommandByName(commandName), 0, commandArgs);
if (actor instanceof InstallationObject)
callCommandForInstallation((InstallationObject) actor, target, getCommandByName(commandName), 0, commandArgs);
}
public BaseSWGCommand getCommandByCRC(int commandCRC) {
@@ -450,6 +699,22 @@ public class CommandService implements INetworkDispatch {
}
}
public void processCommandForInstallation(InstallationObject actor, SWGObject target, BaseSWGCommand command, int actionCounter, String commandArgs) {
// if (command.getCooldown() > 0f) {
// actor.addCooldown(command.getCooldownGroup(), command.getCooldown());
// }
if (command instanceof CombatCommand) {
processCombatCommandForInstallation(actor, target, (CombatCommand) command, actionCounter, commandArgs);
} else {
if (FileUtilities.doesFileExist("scripts/commands/" + command.getCommandName().toLowerCase() + ".py")) {
core.scriptService.callScript("scripts/commands/", command.getCommandName().toLowerCase(), "run", core, actor, target, commandArgs);
} else if (FileUtilities.doesFileExist("scripts/commands/combat/" + command.getCommandName().toLowerCase() + ".py")) {
core.scriptService.callScript("scripts/commands/combat/", command.getCommandName().toLowerCase(), "run", core, actor, target, commandArgs);
}
}
}
public void processCombatCommand(CreatureObject attacker, SWGObject target, CombatCommand command, int actionCounter, String commandArgs) {
if (FileUtilities.doesFileExist("scripts/commands/combat/" + command.getCommandName() + ".py")) {
core.scriptService.callScript("scripts/commands/combat/", command.getCommandName(), "setup", core, attacker, target, command);
@@ -549,6 +814,100 @@ public class CommandService implements INetworkDispatch {
}
public void processCombatCommandForInstallation(InstallationObject attacker, SWGObject target, CombatCommand command, int actionCounter, String commandArgs) {
if (FileUtilities.doesFileExist("scripts/commands/combat/" + command.getCommandName() + ".py")) {
core.scriptService.callScript("scripts/commands/combat/", command.getCommandName(), "setup", core, attacker, target, command);
}
boolean success = true;
//if((command.getHitType() == 5 || command.getHitType() == 7) && !(target instanceof CreatureObject))
// success = false;
if(!(command.getAttackType() == 2) && !(command.getHitType() == 5) && !(command.getHitType() == 0)) {
if(target == null || !(target instanceof TangibleObject) || target == attacker)
success = false;
} else {
if(target == null)
target = attacker;
else if(!(target instanceof TangibleObject))
return;
}
if(target instanceof CreatureObject) {
if(!(command.getHitType() == 5))
if(((CreatureObject) target).getPosture() == 13)
success = false;
if(!(command.getHitType() == 7))
if(((CreatureObject) target).getPosture() == 14)
success = false;
}
if(command.getHitType() == 7 && target.getClient() == null)
success = false;
WeaponObject weapon;
weapon = (WeaponObject) core.objectService.getObject((long)attacker.getAttachment("TurretWeapon"));
if(weapon == null)
return;
float maxRange = 0;
if(command.getMaxRange() == 0)
maxRange = weapon.getMaxRange();
else
maxRange = command.getMaxRange();
Point3D attackerPos = attacker.getWorldPosition();
Point3D defenderPos = attacker.getWorldPosition();
if(attackerPos.getDistance(defenderPos) > maxRange && maxRange != 0)
success = false;
if(command.getMinRange() > 0) {
if(attackerPos.getDistance(defenderPos) < command.getMinRange())
success = false;
}
if(target != attacker && success && !core.simulationService.checkLineOfSight(attacker, target)) {
attacker.showFlyText("@combat_effects:cant_see", 1.5f, new RGB(72, 209, 204), 1, true);
success = false;
}
if(!success && attacker.getClient() != null) {
IoSession session = attacker.getClient().getSession();
CommandEnqueueRemove commandRemove = new CommandEnqueueRemove(attacker.getObjectId(), actionCounter);
session.write(new ObjControllerMessage(0x0B, commandRemove).serialize());
StartTask startTask = new StartTask(actionCounter, attacker.getObjectID(), command.getCommandCRC(), CRC.StringtoCRC(command.getCooldownGroup()), -1);
session.write(new ObjControllerMessage(0x0B, startTask).serialize());
} else {
// if(command.getHitType() == 5) {
// core.combatService.doHeal(attacker, (CreatureObject) target, weapon, command, actionCounter);
// return;
// }
//
// if(command.getHitType() == 7) {
// core.combatService.doRevive(attacker, (CreatureObject) target, weapon, command, actionCounter);
// return;
// }
//
// if(command.getHitType() == 0 && command.getBuffNameSelf() != null && command.getBuffNameSelf().length() > 0) {
// core.combatService.doSelfBuff(attacker, weapon, command, actionCounter);
// return;
// }
for(int i = 0 ; i < command.getAttack_rolls(); i++) {
core.combatService.doCombatForInstallation(attacker, (TangibleObject) target, weapon, command, actionCounter);
}
}
}
public void removeCommand(CreatureObject actor, int actionCounter, BaseSWGCommand command) {
if (actor == null || actor.getClient() == null || command == null) {
return;