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Credits given on completion of bounty mission, added cap for bounties, can no longer take your own bounty
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@@ -94,7 +94,7 @@ public class BountyMissionObjective extends MissionObjective {
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String message = "@mission/mission_bounty_informant:target_hard_" + Integer.toString(new Random().nextInt(4) + 1);
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CommPlayerMessage comm = new CommPlayerMessage(player.getObjectId(), new OutOfBand(new ProsePackage(message)));
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comm.setTime(5000);
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comm.setTime(2000);
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switch (bountyTarget.getFaction()) {
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case "neutral":
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comm.setModel("object/mobile/shared_dressed_assassin_mission_giver_0" + Integer.toString(new Random().nextInt(2) + 1) + ".iff");
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