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Fixed #308 and added foundation work for chat channels
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@@ -188,6 +188,7 @@ public class SimulationService implements INetworkDispatch {
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core.objectService.loadServerTemplate(building);
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add(building, building.getPosition().x, building.getPosition().z);
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}
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cursor.close();
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}
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@@ -804,7 +805,7 @@ public class SimulationService implements INetworkDispatch {
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PlayerObject ghost = (PlayerObject) object.getSlottedObject("ghost");
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core.weatherService.sendWeather(object);
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if (!object.hasSkill(ghost.getProfessionWheelPosition())) {
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object.showFlyText("cbt_spam", "skill_up", (float) 2.5, new RGB(154, 205, 50), 0);
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object.playEffectObject("clienteffect/skill_granted.cef", "");
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