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Fixed a bug where a player would become 'grey' upon logging out
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@@ -766,8 +766,6 @@ public class SimulationService implements INetworkDispatch {
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if(object.getAttachment("proposer") != null)
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object.setAttachment("proposer", null);
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object.setPvPBitmask(0);
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//session.suspendWrite();
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final long objectId = object.getObjectID();
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