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Fixed a bug where players who had an ent buff on logout couldnt login
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@@ -264,7 +264,6 @@ public class ConnectionService implements INetworkDispatch {
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object.setPerformanceListenee(null);
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object.setPerformanceWatchee(null);
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object.setAttachment("disconnectTask", null);
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object.setAttachment("buffWorkshop", null);
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object.createTransaction(core.getCreatureODB().getEnvironment());
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core.getCreatureODB().put(object, Long.class, CreatureObject.class, object.getTransaction());
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