Nightsister Stronghold NPCs added

Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
This commit is contained in:
CharonInferar
2014-06-28 04:08:33 +02:00
parent bbbc26177f
commit e363a316a2
28 changed files with 941 additions and 75 deletions
+5
View File
@@ -150,6 +150,7 @@ public class DevService implements INetworkDispatch {
suiOptions.put((long) 166, "Teleport to Imperial Op");
suiOptions.put((long) 167, "Teleport to Rebel Base ");
suiOptions.put((long) 168, "Teleport to NS vs SMC Battle");
suiOptions.put((long) 169, "Teleport to NS Stronghold");
suiOptions.put((long) 153, "Teleport to Force Crystal Hunter's Cave");
suiOptions.put((long) 121, "Teleport to Sandbox City");
}
@@ -1280,6 +1281,10 @@ public class DevService implements INetworkDispatch {
case 168:
core.simulationService.transferToPlanet(player, core.terrainService.getPlanetByName("dathomir"), new Point3D(-2450,18,1521), player.getOrientation(), null);
return;
case 169:
core.simulationService.transferToPlanet(player, core.terrainService.getPlanetByName("dathomir"), new Point3D(-4002, 4, -58), player.getOrientation(), null);
return;
case 123:
TangibleObject arakydDroids = (TangibleObject) core.objectService.createObject("object/tangible/mission/shared_mission_bounty_droid_probot.iff", planet);