Fixed database access problems in terrainservice

Killed multi-threaded planet buildout loading because it caused some
objects not being loaded due to concurrency problems in the database ORM
binder. Sleepycat runs better when accessed with a single thread.
Fixed stream buffer overload error resulting in illegalstateexception in
playerservice check method.
This commit is contained in:
CharonInferar
2014-10-09 21:42:20 +02:00
parent dc8ee058a0
commit e4bb10b9b8
3 changed files with 77 additions and 4 deletions
+2 -2
View File
@@ -1753,9 +1753,9 @@ public class ObjectService implements INetworkDispatch {
}
} else {/*System.out.println("Cellist null");*/}
it.remove();
}
it.remove();
}
private void finalizeBuildings(){