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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Fixed bug where static spawns weren't spawning, added scout trooper belt, removed unneeded placeholders, changed quarantine zone static spaw
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@@ -1679,6 +1679,7 @@ def scouttrooperArmor(owner, inventory):
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scouttrooper_chest.setIntAttribute("cat_armor_special_protection.special_protection_type_acid", 6000);
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scouttrooper_chest.setIntAttribute("cat_armor_special_protection.special_protection_type_electricity", 6000);
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scouttrooper_boots = core.objectService.createObject("object/tangible/wearables/armor/scout_trooper/shared_armor_scout_trooper_boots.iff", owner.getPlanet())
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scouttrooper_gloves = core.objectService.createObject("object/tangible/wearables/armor/scout_trooper/shared_armor_scout_trooper_belt.iff", owner.getPlanet())
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scouttrooper_gloves = core.objectService.createObject("object/tangible/wearables/armor/scout_trooper/shared_armor_scout_trooper_gloves.iff", owner.getPlanet())
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inventory.add(scouttrooper_bicep_r);
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@@ -1688,6 +1689,7 @@ def scouttrooperArmor(owner, inventory):
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inventory.add(scouttrooper_leggings);
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inventory.add(scouttrooper_helmet);
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inventory.add(scouttrooper_chest);
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inventory.add(scouttrooper_belt);
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inventory.add(scouttrooper_boots);
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inventory.add(scouttrooper_gloves);
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screenOne(core, owner)
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