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Fixed bug where static spawns weren't spawning, added scout trooper belt, removed unneeded placeholders, changed quarantine zone static spaw
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@@ -16,7 +16,7 @@ def addPlanetSpawns(core, planet):
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#Reb recruiter
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dearicCantina = core.objectService.getObject(long(3175388))
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if dearicCantina not None:
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if dearicCantina is not None:
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stcSvc.spawnObject('rebel_recruiter', 'talus', dearicCantina.getCellByCellNumber(11), float(-25.8), float(-0.9), float(-0.7), float(0), float(-0.707), float(0), float(0.707))
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return
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