diff --git a/scripts/mobiles/generic/faction/imperial/imp_colonel.py b/scripts/mobiles/generic/faction/imperial/imp_colonel.py new file mode 100644 index 00000000..ec570f53 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_colonel.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_imperial_colonel_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_imp_colonel', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_inquisitor_80.py b/scripts/mobiles/generic/faction/imperial/imp_inquisitor_80.py new file mode 100644 index 00000000..1665769b --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_inquisitor_80.py @@ -0,0 +1,41 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_inquisitor') + mobileTemplate.setLevel(80) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(4) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_inquisitor_human_male_01.iff') + templates.add('object/mobile/shared_dressed_imperial_inquisitor_human_male_02.iff') + templates.add('object/mobile/shared_dressed_imperial_inquisitor_human_male_03.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/melee/baton/shared_baton_stun.iff', 4, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_inquisitor_80', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_inquisitor_83.py b/scripts/mobiles/generic/faction/imperial/imp_inquisitor_83.py new file mode 100644 index 00000000..65483672 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_inquisitor_83.py @@ -0,0 +1,41 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_inquisitor') + mobileTemplate.setLevel(16) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_inquisitor_human_male_01.iff') + templates.add('object/mobile/shared_dressed_imperial_inquisitor_human_male_02.iff') + templates.add('object/mobile/shared_dressed_imperial_inquisitor_human_male_03.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_corporal_16', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_lance_corporal.py b/scripts/mobiles/generic/faction/imperial/imp_lance_corporal.py new file mode 100644 index 00000000..c1aff7fe --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_lance_corporal.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_lance_corporal') + mobileTemplate.setLevel(15) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_lance_corp', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_lieutenant_colonel.py b/scripts/mobiles/generic/faction/imperial/imp_lieutenant_colonel.py new file mode 100644 index 00000000..7c2a676e --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_lieutenant_colonel.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_lieutenant_colonel') + mobileTemplate.setLevel(22) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_lieutenant_colonel', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_lieutenant_general.py b/scripts/mobiles/generic/faction/imperial/imp_lieutenant_general.py new file mode 100644 index 00000000..3ef5f4b1 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_lieutenant_general.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_lieutenant_general') + mobileTemplate.setLevel(27) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_general_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_lieutenant_general', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_major.py b/scripts/mobiles/generic/faction/imperial/imp_major.py new file mode 100644 index 00000000..ad01c52a --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_major.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_major') + mobileTemplate.setLevel(21) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_major_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_majort', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_major_general.py b/scripts/mobiles/generic/faction/imperial/imp_major_general.py new file mode 100644 index 00000000..cb6a1bf2 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_major_general.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_major_general') + mobileTemplate.setLevel(26) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_general_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_major_general', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_master_sergant_18.py b/scripts/mobiles/generic/faction/imperial/imp_master_sergant_18.py new file mode 100644 index 00000000..b7a5d381 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_master_sergant_18.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_master_sergeant') + mobileTemplate.setLevel(18) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_master_sergant_18', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_master_sergant_67.py b/scripts/mobiles/generic/faction/imperial/imp_master_sergant_67.py new file mode 100644 index 00000000..a4865e5b --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_master_sergant_67.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_master_sergeant') + mobileTemplate.setLevel(67) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_master_sergant_67', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_medic_16.py b/scripts/mobiles/generic/faction/imperial/imp_medic_16.py new file mode 100644 index 00000000..a8d779fb --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_medic_16.py @@ -0,0 +1,41 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_medic') + mobileTemplate.setLevel(16) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_medic1_human_male_01.iff') + templates.add('object/mobile/shared_dressed_imperial_medic3_human_male_01.iff') + templates.add('object/mobile/shared_dressed_stormtrooper_medic_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_medic_16', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_medic_65.py b/scripts/mobiles/generic/faction/imperial/imp_medic_65.py new file mode 100644 index 00000000..23d1c9e5 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_medic_65.py @@ -0,0 +1,41 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imperial_medic') + mobileTemplate.setLevel(65) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_imperial_medic1_human_male_01.iff') + templates.add('object/mobile/shared_dressed_imperial_medic3_human_male_01.iff') + templates.add('object/mobile/shared_dressed_stormtrooper_medic_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_medic_65', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_noncom_14.py b/scripts/mobiles/generic/faction/imperial/imp_noncom_14.py new file mode 100644 index 00000000..5271b208 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_noncom_14.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_imperial_noncom') + mobileTemplate.setLevel(64) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_noncom_64', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_noncom_64.py b/scripts/mobiles/generic/faction/imperial/imp_noncom_64.py new file mode 100644 index 00000000..793c108d --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_noncom_64.py @@ -0,0 +1,39 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_imperial_noncom') + mobileTemplate.setLevel(14) + mobileTemplate.setDifficulty(0) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_noncom_14', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/imp_pilot.py b/scripts/mobiles/generic/faction/imperial/imp_pilot.py new file mode 100644 index 00000000..ae458621 --- /dev/null +++ b/scripts/mobiles/generic/faction/imperial/imp_pilot.py @@ -0,0 +1,40 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('storyteller_imperial_pilot') + mobileTemplate.setLevel(64) + mobileTemplate.setDifficulty(1) + mobileTemplate.setAttackRange(15) + mobileTemplate.setAttackSpeed(1.0) + mobileTemplate.setWeaponType(1) + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("imperial") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("imperial") + mobileTemplate.setFactionStatus(1) + + templates = Vector() + templates.add('object/mobile/shared_tie_pilot_f.iff') + templates.add('object/mobile/shared_tie_pilot_m.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0) + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedshot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imp_pilot', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/imperial/Copy of imp_1st_lieutenant_20_2.py b/scripts/mobiles/generic/faction/imperial/imp_private.py similarity index 80% rename from scripts/mobiles/generic/faction/imperial/Copy of imp_1st_lieutenant_20_2.py rename to scripts/mobiles/generic/faction/imperial/imp_private.py index d9613112..4ae2438d 100644 --- a/scripts/mobiles/generic/faction/imperial/Copy of imp_1st_lieutenant_20_2.py +++ b/scripts/mobiles/generic/faction/imperial/imp_private.py @@ -6,8 +6,8 @@ from java.util import Vector def addTemplate(core): mobileTemplate = MobileTemplate() - mobileTemplate.setCreatureName('crackdown_imperial_first_lieutenant') - mobileTemplate.setLevel(20) + mobileTemplate.setCreatureName('imperial_private') + mobileTemplate.setLevel(15) mobileTemplate.setDifficulty(0) mobileTemplate.setAttackRange(15) mobileTemplate.setAttackSpeed(1.0) @@ -23,7 +23,7 @@ def addTemplate(core): mobileTemplate.setFactionStatus(1) templates = Vector() - templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff') + templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff') mobileTemplate.setTemplates(templates) weaponTemplates = Vector() @@ -35,5 +35,5 @@ def addTemplate(core): mobileTemplate.setDefaultAttack('rangedshot') mobileTemplate.setAttacks(attacks) - core.spawnService.addMobileTemplate('imp_fst_lieutenant', mobileTemplate) + core.spawnService.addMobileTemplate('imp_private', mobileTemplate) return \ No newline at end of file