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https://github.com/ProjectSWGCore/NGECore2.git
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Bad Odds Ability Now Grants at Correct Levels
These are now the correct levels. (checked from game client)
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@@ -1,15 +1,15 @@
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import sys
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def addAbilities(core, actor, player):
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if actor.getLevel() >= 26:
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actor.addAbility("sm_bad_odds_1")
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if actor.getLevel() >= 34:
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actor.addAbility("sm_bad_odds_1")
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if actor.getLevel() >= 46:
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actor.addAbility("sm_bad_odds_2")
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if actor.getLevel() >= 48:
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if actor.getLevel() >= 58:
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actor.addAbility("sm_bad_odds_3")
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if actor.getLevel() >= 62:
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if actor.getLevel() >= 74:
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actor.addAbility("sm_bad_odds_4")
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if actor.getLevel() >= 76:
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if actor.getLevel() >= 84:
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actor.addAbility("sm_bad_odds_5")
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return
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