Added more Houses

Added large, medium and small corellian houses
Added large and medium generic houses
Fixed old Houses to be more accurate to how it was
Fixed DevService and removed unneeded houses(only need 1 for testing)
This commit is contained in:
tacef
2014-04-21 22:59:09 +02:00
committed by CharonInferar
parent 89f627a46c
commit ee66912e8c
37 changed files with 280 additions and 67 deletions
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6, 3, 13.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 14.9, 4.5, 3.5, 0.707108, -0.707108, 3)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -10.5, 0.7, 4.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 5.3, 2.26, 7.7, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 10.6, 0.5, 3.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 5.3, 2.26, 7.7, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 10.6, 0.5, 3.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6, 3, 13.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 14.9, 4.5, 3.5, 0.707108, -0.707108, 3)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -10.5, 0.7, 4.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -10.5, 0.7, 4.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,14 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', Point3D(float(10.4), float(3), float(-11)), Quaternion(float(0), float(0), float(0), float(0)), -1)
print(sign)
object.setAttachment("structureSign", sign)
#structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -8.5, 0.7, 8.5, 0.707108, -0.707108, 1)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(8.6), float(0.5), float(2.5)), Quaternion(float(0), float(0), float(1), float(0)),1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal').
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_player_house_corellia_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_medium_deed.iff')
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_player_house_corellia_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff')
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
return
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_style_02_deed.iff')
object.setLotRequirement(2)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_window_s01_deed.iff')
object.setLotRequirement(2)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_window_s02_deed.iff')
object.setLotRequirement(2)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_style_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -4,6 +4,6 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
@@ -4,6 +4,6 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
@@ -4,6 +4,6 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_window_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -4,8 +4,8 @@ def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_window_style_03_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):