From f03d65a3b2ea057bad6834e8ef52ec17a266d6e8 Mon Sep 17 00:00:00 2001 From: Ziggeh Date: Mon, 24 Mar 2014 02:25:55 +0100 Subject: [PATCH] Skillmods - Fixed Melee Critical Chance --- scripts/skillMods/expertise_critical_melee.py | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/scripts/skillMods/expertise_critical_melee.py b/scripts/skillMods/expertise_critical_melee.py index ee7769e2..fd6ebde6 100644 --- a/scripts/skillMods/expertise_critical_melee.py +++ b/scripts/skillMods/expertise_critical_melee.py @@ -1,10 +1,16 @@ import sys def add(core, actor, name, base): - actor.addSkillMod(name, base) + actor.addSkillMod("expertise_critical_1h", base) + actor.addSkillMod("expertise_critical_2h", base) + actor.addSkillMod("expertise_critical_unarmed", base) + actor.addSkillMod("expertise_critical_polearm", base) return def deduct(core, actor, name, base): - actor.deductSkillMod(name, base) + actor.deductSkillMod("expertise_critical_1h", base) + actor.deductSkillMod("expertise_critical_2h", base) + actor.deductSkillMod("expertise_critical_unarmed", base) + actor.deductSkillMod("expertise_critical_polearm", base) return \ No newline at end of file