Fixed problem with grantLevel

This commit is contained in:
Treeku
2014-04-03 18:24:42 +01:00
parent 1fdb6f0ad1
commit f3f57b5d75
+2 -2
View File
@@ -558,7 +558,7 @@ public class PlayerService implements INetworkDispatch {
}
/*
* Resets to level 0
* Resets to level 1
*/
public void resetLevel(CreatureObject creature) {
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
@@ -634,7 +634,7 @@ public class PlayerService implements INetworkDispatch {
creature.setAction(300);
creature.setGrantedHealth(0);
creature.setLevel((short) 0);
creature.setLevel((short) 1);
}
/*