Several Fixes for lairs

- Fixed staying in combat with a lair
- Fixed lairs spawning under ground
- Fixed vehicle spawn bug
- Fixed lair to spawn more waves
- Fixed data type error in calculation for lair damage
- Fixed some lairs not having health due to incorrect level
This commit is contained in:
CharonInferar
2014-09-06 16:43:51 +02:00
parent e054a4bbd9
commit f538c274c0
6 changed files with 137 additions and 29 deletions
@@ -389,7 +389,7 @@ public class CreatureObject extends TangibleObject implements IPersistent {
}
public void setHeight(float height) {
height = (((height < 0.7) || (height > 1.5)) ? 1 : height);
// height = (((height < 0.7) || (height > 1.5)) ? 1 : height); Babies need height values smaller than that
notifyObservers(getBaseline(3).set("height", height), true);
}