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Several Fixes for lairs
- Fixed staying in combat with a lair - Fixed lairs spawning under ground - Fixed vehicle spawn bug - Fixed lair to spawn more waves - Fixed data type error in calculation for lair damage - Fixed some lairs not having health due to incorrect level
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@@ -389,7 +389,7 @@ public class CreatureObject extends TangibleObject implements IPersistent {
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}
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public void setHeight(float height) {
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height = (((height < 0.7) || (height > 1.5)) ? 1 : height);
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// height = (((height < 0.7) || (height > 1.5)) ? 1 : height); Babies need height values smaller than that
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notifyObservers(getBaseline(3).set("height", height), true);
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}
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