GCW Zone implementation, functions for guilds

This commit is contained in:
Treeku
2013-07-12 17:01:10 +01:00
parent 8a22768942
commit f646df0662
10 changed files with 479 additions and 138 deletions
@@ -1,24 +1,24 @@
/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.guild;
import java.nio.ByteOrder;
@@ -65,7 +65,8 @@ public class GuildMessageBuilder extends ObjectMessageBuilder {
public IoBuffer buildBaseline6() {
GuildObject guilds = (GuildObject) object;
int capacity = 77;
int capacity = 82;
//int capacity = 77;
capacity += (guilds.getCurrentServerGCWZonePercentList().size() * 30);
capacity += (guilds.getCurrentServerGCWTotalPercentList().size() * 14);
capacity += (guilds.getCurrentServerGCWZoneInfoList().size() * 34);
@@ -125,6 +126,7 @@ public class GuildMessageBuilder extends ObjectMessageBuilder {
buffer.put(getAsciiString(object.getZone()));
buffer.putInt(object.getPercent());
}
buffer.putInt(5); // Unknown
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);