mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-04 05:16:21 -04:00
Fixed remove skill mod error, some equipment stuff aswell
This commit is contained in:
@@ -332,21 +332,21 @@ public class EquipmentService implements INetworkDispatch {
|
||||
|
||||
// Need to refactor below
|
||||
private void addForceProtection(CreatureObject actor, SWGObject item) {
|
||||
actor.addSkillMod("kinetic", getForceProtection(item));
|
||||
actor.addSkillMod("energy", getForceProtection(item));
|
||||
actor.addSkillMod("heat", getForceProtection(item));
|
||||
actor.addSkillMod("cold", getForceProtection(item));
|
||||
actor.addSkillMod("acid", getForceProtection(item));
|
||||
actor.addSkillMod("electricity", getForceProtection(item));
|
||||
core.skillModService.addSkillMod(actor, "kinetic", getForceProtection(item));
|
||||
core.skillModService.addSkillMod(actor, "energy", getForceProtection(item));
|
||||
core.skillModService.addSkillMod(actor, "heat", getForceProtection(item));
|
||||
core.skillModService.addSkillMod(actor, "cold", getForceProtection(item));
|
||||
core.skillModService.addSkillMod(actor, "acid", getForceProtection(item));
|
||||
core.skillModService.addSkillMod(actor, "electricity", getForceProtection(item));
|
||||
}
|
||||
|
||||
private void deductForceProtection(CreatureObject actor, SWGObject item) {
|
||||
actor.deductSkillMod("kinetic", getForceProtection(item));
|
||||
actor.deductSkillMod("energy", getForceProtection(item));
|
||||
actor.deductSkillMod("heat", getForceProtection(item));
|
||||
actor.deductSkillMod("cold", getForceProtection(item));
|
||||
actor.deductSkillMod("acid", getForceProtection(item));
|
||||
actor.deductSkillMod("electricity", getForceProtection(item));
|
||||
core.skillModService.deductSkillMod(actor, "kinetic", getForceProtection(item));
|
||||
core.skillModService.deductSkillMod(actor, "energy", getForceProtection(item));
|
||||
core.skillModService.deductSkillMod(actor, "heat", getForceProtection(item));
|
||||
core.skillModService.deductSkillMod(actor, "cold", getForceProtection(item));
|
||||
core.skillModService.deductSkillMod(actor, "acid", getForceProtection(item));
|
||||
core.skillModService.deductSkillMod(actor, "electricity", getForceProtection(item));
|
||||
}
|
||||
|
||||
private int getForceProtection(SWGObject item) {
|
||||
|
||||
Reference in New Issue
Block a user