Merge remote-tracking branch 'origin/master' into PlayerCities

This commit is contained in:
CharonInferar
2014-04-23 22:06:21 +02:00
52 changed files with 447 additions and 117 deletions
@@ -1,4 +1,20 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(-12.2), float(1.5), float(-4.2)), Quaternion(float(0), float(0), float(0), float(0)),4)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(16), float(2), float(-9)), Quaternion(float(1), float(1), float(1), float(0)),5)
#cityterminal.setAttachment('housing_parentstruct', object)
city_vote_terminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city_vote.iff', Point3D(float(0), float(1.85), float(-8.5)), Quaternion(float(1), float(1), float(1), float(0)),3)
#cityterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,20 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(-12.2), float(1.5), float(-4.2)), Quaternion(float(0), float(0), float(0), float(0)),4)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(16), float(2), float(-9)), Quaternion(float(1), float(1), float(1), float(0)),5)
#cityterminal.setAttachment('housing_parentstruct', object)
city_vote_terminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city_vote.iff', Point3D(float(0), float(1.85), float(-8.5)), Quaternion(float(1), float(1), float(1), float(0)),3)
#cityterminal.setAttachment('housing_parentstruct', object)
return
@@ -3,12 +3,27 @@ from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
<<<<<<< HEAD
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(1.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(0), float(2.6), float(0)), Quaternion(float(1), float(1), float(1), float(0)),3)
=======
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(-12.2), float(1.5), float(-4.2)), Quaternion(float(0), float(0), float(0), float(0)),4)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(16), float(2), float(-9)), Quaternion(float(1), float(1), float(1), float(0)),5)
#cityterminal.setAttachment('housing_parentstruct', object)
city_vote_terminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city_vote.iff', Point3D(float(0), float(1.85), float(-8.5)), Quaternion(float(1), float(1), float(1), float(0)),3)
>>>>>>> upstream/master
#cityterminal.setAttachment('housing_parentstruct', object)
cityterminal.setAttachment('radial_filename', 'terminal/city_maintenance_terminal')
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'creature/vehicle')
object.setAttachment('passengers', 0)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_corellia_deed.iff')
#object.setLotRequirement(5)
object.setBMR(308)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_naboo_deed.iff')
#object.setLotRequirement(5)
object.setBMR(308)
return
def use(core, actor, object):
return
@@ -5,7 +5,11 @@ def setup(core, object):
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff')
#object.setLotRequirement(5)
<<<<<<< HEAD
#object.setBMR(100)
=======
object.setBMR(308)
>>>>>>> upstream/master
return
def use(core, actor, object):
@@ -1,4 +1,9 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/vehicleDeed')
return
def use(core, actor, object):
core.mountService.generateVehicle(actor, object, 'object/mobile/vehicle/shared_landspeeder_av21.iff', 'object/intangible/vehicle/shared_landspeeder_av21_pcd.iff')
return