mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Merge branch 'master' into Musician
This commit is contained in:
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Rebel')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
object.setIntAttribute('required_combat_level', 75)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
|
||||
|
||||
@@ -1,4 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('required_combat_level', '22')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_rebel_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_rebel_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_rebel_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_rebel_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_rebel_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_rebel_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Rebel')
|
||||
return
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', 'Reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+4
-2
@@ -1,10 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
return
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+4
-2
@@ -1,10 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
return
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+4
-2
@@ -1,11 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5440)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5440)
|
||||
@@ -13,4 +14,5 @@ def setup(core, object):
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 4608)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 6608)
|
||||
|
||||
+4
-2
@@ -1,10 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setIntAttribute('no_trade', 1)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
|
||||
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setIntAttribute('required_combat_level', 80)
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+1
-1
@@ -2,5 +2,5 @@ import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 22)
|
||||
object.setStringAttribute('required_faction', 'Imperial')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('required_combat_level', '22')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
+16
-1
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
@@ -1,4 +1,19 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
object.setStringAttribute('bio_link', '@obj_attr_n:bio_link_pending')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_imperial_snow_armor_3')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_imperial_snow_armor_5')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_7', '@set_bonus:set_bonus_imperial_snow_armor_7')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_9', '@set_bonus:set_bonus_imperial_snow_armor_9')
|
||||
object.setStringAttribute('@set_bonus:piece_bonus_count_11', '@set_bonus:set_bonus_imperial_snow_armor_11')
|
||||
object.setAttachment('setBonus', 'set_bonus_imperial_snow_armor')
|
||||
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
|
||||
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5400)
|
||||
object.setIntAttribute('cat_armor_standard_protection.energy', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5400)
|
||||
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5400)
|
||||
object.setStringAttribute('faction_restriction', 'Imperial')
|
||||
return
|
||||
Reference in New Issue
Block a user