MissionObject Delta's added, Debug print to try and fix Travel Points showing on other planets

This commit is contained in:
Waverunner
2013-12-05 18:48:58 -05:00
parent 7af18344bc
commit ff772a1f79
4 changed files with 231 additions and 62 deletions
@@ -36,11 +36,6 @@ import engine.resources.scene.Quaternion;
public class MissionObject extends SWGObject implements IPersistent {
private String stfName;
private String customName;
private int volume;
private float missionComplexity;
private float missionDestinationX;
private float missionDestinationY;
private float missionDestinationZ;
@@ -73,85 +68,41 @@ public class MissionObject extends SWGObject implements IPersistent {
public MissionObject(long objectID, Planet planet, String template) {
super(objectID, planet, new Point3D(0, 0, 0), new Quaternion(1, 0, 0, 0), template);
}
public String getStfName() {
return stfName;
}
public void setStfName(String stfName) {
this.stfName = stfName;
}
public String getCustomName() {
return customName;
}
public void setCustomName(String customName) {
this.customName = customName;
}
public int getVolume() {
return volume;
}
public void setVolume(int volume) {
this.volume = volume;
}
public float getMissionComplexity() {
return missionComplexity;
}
public void setMissionComplexity(float missionComplexity) {
this.missionComplexity = missionComplexity;
}
public float getMissionStartX() {
return missionStartX;
}
public void setMissionStartX(float missionStartX) {
this.missionStartX = missionStartX;
}
public float getMissionStartY() {
return missionStartY;
}
public void setMissionStartY(float missionStartY) {
this.missionStartY = missionStartY;
}
public float getMissionStartZ() {
return missionStartZ;
}
public void setMissionStartZ(float missionStartZ) {
this.missionStartZ = missionStartZ;
public void setMissionStart(float x, float y, float z) {
this.missionStartZ = z;
this.missionStartX = x;
this.missionStartY = y;
}
public float getMissionDestinationX() {
return missionDestinationX;
}
public void setMissionDestinationX(float missionDestinationX) {
this.missionDestinationX = missionDestinationX;
}
public float getMissionDestinationY() {
return missionDestinationY;
}
public void setMissionDestinationY(float missionDestinationY) {
this.missionDestinationY = missionDestinationY;
}
public float getMissionDestinationZ() {
return missionDestinationZ;
}
public void setMissionDestinationZ(float missionDestinationZ) {
this.missionDestinationZ = missionDestinationZ;
public void setMissionDestination(float x, float y, float z) {
this.missionDestinationZ = z;
this.missionDestinationY = y;
this.missionDestinationZ = z;
}
public String getMissionDestinationPlanet() {