Commit Graph
3 Commits
Author SHA1 Message Date
DAK- 5969c40306 Updated BountyHunter Take Cover buff
Take cover now uses setRadarVisible command to take player off radar for
the buff duration.
2014-05-04 17:27:18 -05:00
Treeku d1fff9e069 Fixed buff duration check, fixed group buffs
- The duration needed to be set on the buff object "before "the buff is
actually added.  Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).

- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's.  Due to this, I made a "buffer"
parameter for doAddBuff().  If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.
2014-03-22 02:07:53 +00:00
DAK- 5f88bab13b Bounty Hunter: Take Cover & Armor Sprint
Registered commands, added buff and command scripts.
Buffs apply, needs further testing.
2013-12-11 04:48:45 -06:00