(BugFix) Build-A-Buff applies correct stats now
-- NOTE: Stats that the player does not have yet may not show in
character sheet but the server will recognize still recognize their new
stats
(Added) Inspiration Ticks
(BugFix) Inspiration Buffs time corresponds to the players inspiration
ticks.
(BugFix) "Watch" on radial menu working again
(Added) Put in the effects for the multi-tiered performance abilities
(Feature) You can now type /[performance effect] [tier number] to use
that specific effect
(BugFix) showFlyText boolean for showing to observers or not (fixes
other players exp gain shown to other players)
(Code) Few minor additions/fixes
- The duration needed to be set on the buff object "before "the buff is
actually added. Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).
- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's. Due to this, I made a "buffer"
parameter for doAddBuff(). If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.