Commit Graph
10 Commits
Author SHA1 Message Date
voronius 4d99a84935 Fix for inspiration buff
Buff is now properly applied, stat mods are properly computed and
changes to stats are clearly visible . Sample test at
https://www.youtube.com/watch?v=KOV2C4z5VAw
2014-08-05 04:14:13 +03:00
Waverunner edcc6b9c34 Fixed error 2014-04-03 15:59:10 -04:00
Waverunner cf5c36dd29 Added Buff Workshop Collection, hologram variable to creatureobject
(Added) BuffWorkshop Collection
(Code) Added hologram variable to CreatureObject
(BugFix) Inspiration ticks stop at max duration
2014-03-23 13:42:18 -04:00
Waverunner d5f91ab3a1 Merge remote-tracking branch 'origin/master' into Wave_Entertainer
Conflicts:
	scripts/commands/colorlights.py
	scripts/commands/dazzle.py
	scripts/commands/firejet.py
	scripts/commands/smokebomb.py
	scripts/commands/ventriloquism.py
2014-03-22 11:56:54 -04:00
Waverunner ffc9aec1b1 Added Inspiration ticks, effects for Multi-Tier Performance Abilities
(BugFix) Build-A-Buff applies correct stats now
-- NOTE: Stats that the player does not have yet may not show in
character sheet but the server will recognize still recognize their new
stats
(Added) Inspiration Ticks
(BugFix) Inspiration Buffs time corresponds to the players inspiration
ticks.
(BugFix) "Watch" on radial menu working again
(Added) Put in the effects for the multi-tiered performance abilities
(Feature) You can now type /[performance effect] [tier number] to use
that specific effect
(BugFix) showFlyText boolean for showing to observers or not (fixes
other players exp gain shown to other players)
(Code) Few minor additions/fixes
2014-03-22 11:47:37 -04:00
Treeku d1fff9e069 Fixed buff duration check, fixed group buffs
- The duration needed to be set on the buff object "before "the buff is
actually added.  Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).

- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's.  Due to this, I made a "buffer"
parameter for doAddBuff().  If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.
2014-03-22 02:07:53 +00:00
Waverunner 97f4db58d1 Buff Windows now close, changed formula used for stats on inspiration buffs, minor changes overall to entertainer 2014-03-16 13:01:30 -04:00
Waverunner 4f94664584 Added ent skillmods, fixed attribute points in buff workshop 2013-11-25 17:00:32 -05:00
Waverunner 4d66b33344 Inspire Buff applies to Buff Recipient now
Don't know how to resolve these issues:
Stat's aren't updating in character sheet correctly
Time is not showing for buff.
2013-11-21 18:54:01 -05:00
Waverunner b6921a7dc9 BuffRecipient window now updates properly 2013-11-17 13:21:09 -05:00