CharonInferar
09f6266cc7
Fixes #0000061 Houses can't be deleted
2014-07-07 21:31:06 +02:00
CharonInferar
997033851a
Merge remote-tracking branch 'origin/master' into NPCUpdate
2014-07-07 18:08:25 +02:00
CharonInferar
b68b83f995
- Added collidableBox implementation
2014-07-07 16:52:54 +02:00
CharonInferar
49b44931b5
Fixed treasure chest item drop issues
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- Fixed creature loot permissions
2014-07-07 15:06:47 +02:00
CharonInferar
3ab650fdef
Merge remote-tracking branch 'origin/master' into NPCUpdate
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Conflicts:
src/main/NGECore.java
2014-07-06 23:59:25 +02:00
CharonInferar
81a811a425
Fixed several AI bugs, added log system
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- Fixes 0000031: Incap is not working correctly
- NPC AI now considers deathblow values correctly
- AI state transition further debugged
- Pet now follows owner after killing attacker
- Added debug log system
- Cleaned up system console from system.out messages
2014-07-06 23:47:56 +02:00
Waverunner
2c45fbe6ab
Fixed waypoint not updating for Arakyds, Fixed waypoint not updating on first run of seekers, Added Identify Target
2014-07-06 13:14:48 -04:00
Ziggeh
99da73c26f
Changed the location of some packet opcodes
2014-07-06 14:17:07 +02:00
Ziggeh
e7c277c183
Added a service for opening browser windows
2014-07-06 14:17:06 +02:00
Ziggeh
9ff88b5934
Changed the location of some packet opcodes
2014-07-06 06:02:35 +02:00
Ziggeh
aec50d5cc5
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-06 01:30:22 +02:00
Ziggeh
a35d707c78
Added a service for opening browser windows
2014-07-06 01:30:18 +02:00
CharonInferar
0985451d7d
Fix for #958 , #959
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- Added a way to obtain a pet without BEing
- Attempted to figure out how to bring up the pet tool bar
2014-07-05 18:10:39 +02:00
CharonInferar
0315292368
Master merge
2014-07-03 03:39:13 +02:00
Treeku
d799398283
Fixed a minor syntax error
2014-07-03 02:35:16 +01:00
CharonInferar
e97898611c
Fixed pet bugs
2014-07-03 03:34:44 +02:00
Treeku
8d05655c89
Fixed size issue with SWGList resetAll
2014-07-03 02:30:26 +01:00
Waverunner
2614ff6ca2
Fixed variety of bugs associated with guild elections, Disabled loading of Lady Valarian - should fix some crashes on loading screen
2014-07-02 11:44:54 -04:00
Waverunner
a628063194
Added Guild Leader Elections
2014-07-01 16:59:36 -04:00
Waverunner
60299183d7
Added ability to transfer leadership to another member in a Guild
2014-06-30 18:53:43 -04:00
CharonInferar
0e33ad7c22
Added 2 Pets for AI Tests
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- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
CharonInferar
e363a316a2
Nightsister Stronghold NPCs added
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Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
2014-06-28 04:08:33 +02:00
CharonInferar
e92d8378a0
Fixes for older issues
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Fixes #478
Fixes #599
Added rare components to foraging
2014-06-26 00:12:01 +02:00
Seefo
0b17a0b26e
Fixed container limits and added wearable coloring for admins
2014-06-22 03:25:53 -04:00
Waverunner
b72f51c717
Added prose package support for sendGuildMail, minor change to guild pda datapad
2014-06-20 10:37:02 -04:00
Light2
8e68c9582a
Disabled some console spam
2014-06-18 23:33:17 +02:00
Waverunner
ac9d0e41bf
Refactored delivery missions to use pre-spawned commoners
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Scripters should change any commoners being spawned to use
core.staticService.spawnCommoner instead of spawnObject (see
mos_eisley.py in static_spawns\tatooine for an example). The
spawnCommoner method will add required attachments and set the proper
options bitmask in order for the missions to function properly.
Note that delivery missions won't work unless you have spawned buildouts
on the planet you are requesting the missions on due to this change.
2014-06-18 14:00:24 -04:00
Treeku
5ac740dacb
Fixed mission issue
2014-06-18 09:22:40 +01:00
Treeku
97af15a747
Added try-catches to schedulers to identify errors
2014-06-18 08:06:27 +01:00
Treeku
b44ddd3b31
Fixed resourceContainer radial error
2014-06-18 07:22:18 +01:00
Treeku
01427322dd
Added debug checks for /stand and /stopdance bugs
2014-06-18 04:28:34 +01:00
Treeku
500a1f1ab6
Fixed some missionObject null errors
2014-06-17 16:58:44 +01:00
Treeku
0d2d70b632
Fixed some warnings
2014-06-17 14:01:59 +01:00
Treeku
b0febf4189
MissionObject fixes
2014-06-16 22:13:07 +01:00
Treeku
cda18ac3b7
Fixed another potential equipment crash error
2014-06-16 21:28:19 +01:00
Treeku
5a383708fe
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/common/MathUtilities.java
2014-06-16 20:19:55 +01:00
Treeku
d1602e0edb
Implemented unit tests to prevent crashes
2014-06-16 10:45:06 +01:00
Treeku
810803a044
Minor hoth labels helpful for later on
2014-06-16 10:43:15 +01:00
Treeku
cdf8c96c94
Added tryChance method to MathUtilities
2014-06-16 10:40:45 +01:00
Treeku
2f547870ac
Added some command datatables
2014-06-16 10:39:39 +01:00
Treeku
d706c5a418
getSkillModValue() converts to percent if checked
2014-06-16 10:36:24 +01:00
Waverunner
97d4f5b761
Fixed #872
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Fixed missions not being displayed in the mission terminal listing
sometimes.
Fixed wrong locations being displayed for missions.
2014-06-14 08:22:47 -04:00
Waverunner
9797a21a3b
Refactored MissionObject to use Baseline class
2014-06-13 16:09:28 -04:00
Light2
6eea20bf36
More work on cities
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Fixed some bugs, more work on city management terminal
2014-06-13 03:41:07 +02:00
Waverunner
7b7f1ed5bc
Fixed #740 - Mission on wrong planets, Fixed delivery mission conversations
2014-06-12 19:03:05 -04:00
Light2
df82035f66
Added player city persistence, fixed city bugs, fixed mail string attachment error
2014-06-12 03:09:50 +02:00
Seefo
51a9239889
Fixed several housing issues, see extended
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Fixed an issue where players who weren't admins could access the
structure management terminal
Fixed an issue a person requesting the housing status page would see
their own name as the owner even if they weren't
Fixed an issue where the object service would encounter an error when
attempting to view child objects via an attachment
Added getFirstName and getLastName methods to the CreatureObject class
Possibly fixed an issue where items that were moveable would be picked
up via double-clicking
2014-06-11 18:41:14 -04:00
Light2
165adda20d
Added preliminary maintenance deduction to cities and civic structure decay
2014-06-11 17:57:53 +02:00
Light2
73b53ead09
some more fixes, optimised collidable circle
2014-06-11 02:46:45 +02:00
Light2
721634b406
fixed declare residency bugs
2014-06-10 23:34:17 +02:00