Commit Graph
13 Commits
Author SHA1 Message Date
CharonInferar 1ab23231f6 Structure terminal work
Creation of player_house_deed class
terminal menus made
py scripts arranged
2014-04-11 04:14:29 +02:00
Treeku e91362a12f Fixed most warnings 2014-04-10 11:52:09 +01:00
Light2 3e265ed6c5 some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8 2014-03-25 20:08:01 +01:00
Light2 1f4458997b Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/building/BuildingObject.java
2013-12-15 01:35:02 +01:00
Light2 1e68c71177 Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms 2013-12-15 01:31:15 +01:00
Treeku 5b0833f2ed Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-14 22:00:16 +00:00
Treeku bdb626d4d1 Added baseline inheritance (delete ODBs) 2013-12-14 21:58:50 +00:00
Light2 896b342972 Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas 2013-12-14 21:25:31 +01:00
Light2 512fbfec72 bug fixes 2013-12-12 17:24:26 +01:00
Light2 4ffc7138c9 Updated engine 2013-12-10 17:37:20 +01:00
Light2 0a040424f6 Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Light2 f829fa638b Added duels, added incap and deathblow, fixed some buff issues 2013-09-14 22:25:52 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00