Commit Graph
14 Commits
Author SHA1 Message Date
Treeku 27294b5a41 GCWZones work fully, completely in their entirety
- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Light2 aab87280d2 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Light2 8c6d56bef3 More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions 2013-08-03 23:23:35 +02:00
Light2 8f26517565 Added Combat Command class, fixed datatables (engine) 2013-07-30 01:03:41 +02:00
Waverunner e7b01a4377 Trade Service added 2013-07-25 20:20:28 -04:00
Treeku f646df0662 GCW Zone implementation, functions for guilds 2013-07-12 17:01:10 +01:00
Light2 1d8c8c0898 Added Planetary Map 2013-07-09 23:42:03 +02:00
Light2 6c3a8f04db Added SUI windows, added bank 2013-07-09 19:38:36 +02:00
Light2 e457b9711c Added radials which are handled by python scripts, updated engine, objects now load serverside template at creation 2013-07-08 23:38:41 +02:00
Light2 9e8eea30a1 Fixed some bugs and update engine 2013-07-08 12:53:42 +02:00
Light2 0560010189 Added Item Attributes, fixed all scripts, fixed engine compile error 2013-07-08 01:52:02 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00