Waverunner
34d0ce25b6
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/creature/CreatureObject.java
2013-11-10 08:39:54 -05:00
Waverunner
b05e106a50
Added Animation ObjectController
2013-11-10 08:30:18 -05:00
Treeku
43923c9878
currentAnimation now notifies observers
2013-11-10 10:29:27 +00:00
Treeku
7addf47a99
Added setCustomName2() to creatures (for lifeday)
2013-11-10 08:51:42 +00:00
Treeku
6b47d8d0b2
Added respawning (ie. for lifeday trees)
2013-11-10 08:43:25 +00:00
Doogla
403fa12d07
More Jedi Expertise Work
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Lots of fixes and updates to Jedi expertise. Everything included in this
update should now work properly, changing the characters stats correctly
based off of expertise choices. Added a line in CombatService that
factors in melee damage increases from expertise when determining raw
damage.
2013-11-08 10:17:59 -08:00
Treeku
ded54ab12b
Combat takes account of stat and stat_modified
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stat = base leveling stat
stat_modified = what equipment/buffs give
2013-11-07 06:59:06 +00:00
Waverunner
8799c864b8
Changed shuttling, eisley transport ship fixed
2013-11-06 19:53:55 -05:00
Waverunner
a5eb18ab2b
Added shuttling system, can travel between points
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Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku
90f2eec454
Added leveling/roadmap, skillService
2013-11-05 05:36:37 +00:00
Light2
ca5aae4187
Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs
2013-09-29 19:17:16 +02:00
Light2
479954f1c2
Added revives
2013-09-27 21:26:02 +02:00
Light2
0b503dafec
Attack speed fix
2013-09-27 16:58:59 +02:00
Light2
7bf13d74c7
Weapon attack speed now based on weapon type
2013-09-27 16:55:59 +02:00
Light2
a711803ef2
Weapon Changes
2013-09-27 16:50:07 +02:00
Light2
fbcbc26065
Added some medic specials, minor combat fixes
2013-09-23 18:02:31 +02:00
Light2
d55ead1e50
Fix max action and health delta
2013-09-21 19:12:34 +02:00
Light2
c7bfc890bd
Cloning works now, changed object list to hash map (significant performance increase)
2013-09-21 19:02:35 +02:00
Light2
b47dc8c89c
Added STAO baseline packets
2013-09-16 16:59:26 +02:00
Light2
654fa6b49f
Added delay attacks and effects
2013-09-15 18:48:13 +02:00
Light2
f15a390d0f
Forgot to save
2013-09-15 00:24:17 +02:00
Light2
64d773ea88
Fixed buff error on relog
2013-09-15 00:22:26 +02:00
Light2
73fa4ec5b2
Moved travel terminal spawns to starport template script, refactored loading of server templates
2013-09-14 23:58:35 +02:00
Light2
aee55c457b
buff fixes
2013-09-14 23:18:52 +02:00
Wefi
0f460744ce
Allowed buff Priorities Groups checks.
2013-09-14 16:03:05 -05:00
Light2
f829fa638b
Added duels, added incap and deathblow, fixed some buff issues
2013-09-14 22:25:52 +02:00
Light2
cfa5ea5a43
Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts
2013-08-28 17:56:35 +02:00
Light2
6e9031d4d2
Added skill mods
2013-08-25 21:35:30 +02:00
Light2
7025811b9b
Groups are working now
2013-08-25 17:44:44 +02:00
Light2
341b9519bf
fixed friend list deltas
2013-08-24 17:05:18 +02:00
Treeku
27294b5a41
GCWZones work fully, completely in their entirety
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- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Treeku
05483cc8ed
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-17 14:18:48 +01:00
Treeku
af5ffae554
Fixed GCW script bug
2013-08-17 14:18:16 +01:00
Waverunner
7e7c454490
Most work on friends list finished
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Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
2013-08-16 17:41:04 -04:00
Light2
8b7af6bdc5
Added /invite and /decline
2013-08-16 20:12:34 +02:00
Light2
db626248c7
Started work on groups, fixed trading
2013-08-16 18:13:12 +02:00
Light2
0631fcd118
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-15 21:45:59 +02:00
Light2
aab87280d2
See extended.
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[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Treeku
c4b6b1b0c3
Minor fixes to previous commit and warning fixes
2013-08-14 22:01:41 +01:00
Treeku
5ac1393a30
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-14 17:25:37 +01:00
Treeku
c765ac87a1
Committing these changes temporarily
2013-08-14 17:20:30 +01:00
Treeku
cdb3823286
Refactored GCW & SWGMap, added factional presence
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Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.
Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
2013-08-14 17:02:35 +01:00
Light2
fa79a8b41c
Added buffs, added total play time to character sheet
2013-08-11 18:18:12 +02:00
Light2
6c88d0e82a
Started work on buffs, made swglist persistent, fixed waypoint position in cells
2013-08-05 17:12:06 +02:00
Light2
30450d1f9f
Fixed waypoint deltas
2013-08-04 21:20:48 +02:00
Light2
480e31815b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-04 21:15:27 +02:00
Light2
a8c61f8e50
Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs
2013-08-04 21:15:12 +02:00
Waverunner
cbe337c09c
Added Waypoints
2013-08-04 14:56:22 -04:00
Light2
8c6d56bef3
More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions
2013-08-03 23:23:35 +02:00
Light2
019e8a712b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-07-30 21:30:12 +02:00