Waverunner
352cc1cd5e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 16:48:01 -04:00
Waverunner
dfab6ac265
Fixed #308 and added foundation work for chat channels
2014-03-29 16:47:05 -04:00
Seefo
85582bdd29
Fixed a trade bug and a /open bug
2014-03-29 16:11:10 -04:00
Seefo
8268359ec2
Reverted temporary fix for #295 b/c #295 is fixed
2014-03-29 14:09:54 -04:00
Light2
dfd7f1e9a9
Fixed bug where group wouldnt show up when player loaded a new scene
2014-03-29 18:32:29 +01:00
Seefo
20da16ace0
Decreased LD time before removal (5->1 min)
2014-03-28 21:22:42 -04:00
Seefo
39a9e78ef6
Temporary fix for #295
2014-03-28 21:20:11 -04:00
Light2
2cc846eb29
fixed two errors
2014-03-28 19:49:12 +01:00
Light2
932302d1e9
Refactored loading a bit to fix an issue where objects "steal" fixed client object ids before the client object can be loaded,fixed 2 errors
2014-03-28 18:22:21 +01:00
Light2
eece94c7cb
fixed AI dmg bug, fixed crash bug related to stf names
2014-03-28 02:23:07 +01:00
Seefo
bce1aa7ffa
Fixed #267
2014-03-27 19:06:22 -04:00
Light2
c3772e3246
Added xp gain on killing NPCs, fixed some bugs, added 2 new config options
2014-03-26 23:37:10 +01:00
Treeku
e363b438ef
Check for vector norm of 0
2014-03-24 19:03:23 +00:00
Treeku
69832cc30d
Temp quadtree remove() fix
2014-03-19 20:37:37 +00:00
Treeku
9a100ee49f
lookAtTarget (cursor) intendedTarget (target)
...
Updated target's position in the baseline.
The two unknown longs were the lookAtTarget (thing you cursor is
hovering over), which I believe probably comes before the actual target.
This could improve radial menus if the order is right, and allow them to
work even if you don't have the object targetted.
2014-03-19 20:36:43 +00:00
Treeku
0ef12787bb
Instance implementation
2014-03-19 19:43:29 +00:00
Waverunner
2023e40596
Finished Unity
2014-03-13 18:38:55 -04:00
Waverunner
53669148eb
Finished Character Sheet, Fixed TARGET_UPDATE, Able to marry players now
2014-03-12 19:50:22 -04:00
Light2
52136c2b36
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/protocol/swg/ObjControllerMessage.java
src/resources/objects/player/PlayerMessageBuilder.java
src/services/travel/TravelService.java
2014-03-10 00:42:19 +01:00
Light2
807025ec0b
more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs
2014-03-10 00:33:34 +01:00
Waverunner
a2c361d612
Added biographies, fixed title commands error
2014-02-19 14:45:02 -05:00
Light2
acf78858a6
some bug fixes + updated engine with networking fixes
2013-12-28 19:16:51 +01:00
Light2
c3cf8713bf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/services/SimulationService.java
2013-12-16 20:58:14 +01:00
Light2
56a735c9b1
fixed object db exception, updated engine to reduce desync on zoning in
2013-12-16 20:53:38 +01:00
Treeku
d7d2f327a5
Fixed lifeday gifts, swoop deed, inspire, +fixme
2013-12-16 13:41:47 +00:00
Treeku
352937d77e
Fixed /inspire, moved playflags, remove cols spam
2013-12-16 11:28:11 +00:00
Treeku
a0da317c9b
LD flag is now removed on logging in
2013-12-16 05:48:11 +00:00
Light2
dce213cab1
Refactored disconnect handling, updated engine
2013-12-15 23:49:12 +01:00
Waverunner
71d48111e0
LinkDead status will now show on logged out characters, added factionrank flag bitmask
2013-12-15 15:19:56 -05:00
Waverunner
747860eedc
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-15 13:14:46 -05:00
Waverunner
6fc258a8f8
Waypoint color can be changed now, added missing starports to planet map, player flags now work
2013-12-15 13:14:36 -05:00
Treeku
1508bbe37b
Client null checks
2013-12-15 17:55:30 +00:00
Treeku
d2ddc29ca0
Fixed disconnect bluffs deleting client objects
...
~experimental
2013-12-15 17:01:26 +00:00
Light2
1e68c71177
Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms
2013-12-15 01:31:15 +01:00
Light2
a35aad38e8
Fixed group invite persistance bug
2013-12-14 22:16:40 +01:00
Light2
6daca0347c
Fixed double login bug, added gm permissions, added checks to gm commands, update your postgresql db
2013-12-14 22:14:45 +01:00
Light2
896b342972
Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
2013-12-14 21:25:31 +01:00
Waverunner
d6eedfd2ce
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-10 18:53:47 -05:00
Waverunner
1065c70c55
friendAdd and friendRemove update PlayerObject FriendList now
2013-12-10 18:53:42 -05:00
Wefi
06d22cae9e
Added "Addability" to Setgodmode and experimenting with Mediate
...
Use /Setgodmod addability <String format> IE bh_sh3
2013-12-10 17:33:56 -06:00
Treeku
f4e9bd626b
Unknown opcodes should be significantly reduced
2013-12-09 20:38:41 +00:00
Light2
69642c0f60
Fixed loading of server templates and refactored child object spawns, update engine
2013-12-09 21:17:54 +01:00
Light2
d9997bd796
fixed loading of server templates
2013-12-08 19:04:43 +01:00
Light2
4038205994
merge
2013-12-08 18:23:52 +01:00
Light2
f2200711cf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
Waverunner
ba858e2c28
Friend Notification only on login/logout now, Chat messages for ignored players no longer display
...
Use Travel Ticket for travel tickets added
2013-12-07 22:37:51 -05:00
Light2
7af18344bc
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-05 17:33:43 +01:00
Light2
2c66ab67d8
More work on lairs
2013-12-05 17:33:26 +01:00
Waverunner
ca807ae5ae
Added MissionObject Baselines, Waypoints can be added via Planetary Map now
2013-12-04 19:10:15 -05:00