Commit Graph
33 Commits
Author SHA1 Message Date
Ziggeh 948a4377ef Added server side client version check 2014-08-11 16:02:59 +02:00
Ziggeh c8ab856313 Changed admin system 2014-08-11 08:28:38 +02:00
CharonInferar 0f8466bf44 Merge conflict resolve 2014-08-09 18:17:01 +02:00
CharonInferar c2342c0d7b Added GCW tokens and rank progression
- GCW tokens are now granted for invasions
- GCW points correctly translate to GCW rank progression
- Temp fixed GCW next update timer
- Ensured thread termination of spawners
- Prepared InvasionService in terms of timing for TestServer-deployment
2014-08-02 23:25:23 +02:00
voronius ca004a162c fix for not being able to reuse or delete char
Fix for not being able to reuse or delete char after creation. All chars
were only available once as the query to the result set used wrong field
name to get the char id.
2014-08-02 11:01:16 +03:00
tacef b5130ccea8 Fixed KBT#110
Guild is now removed upon deletion of the guildleader
Added Populated the Mos Eisley Starport (Still need to change npcs to
the correct types)
2014-07-25 23:14:03 +02:00
Waverunner 851d0fd223 part of previous commit 2014-07-14 10:33:32 -04:00
Waverunner 85369cd938 Added missing flip in ErrorMessage packet, Added null session checks before attempting to login players
This commit should also fix the never-ending "Connecting to Galaxy..."
loop. It should also be noted that for some reason any ErrorMessage
packet sent before a player is logged in always says that the "Login
Server is unavailable at this time".
2014-07-14 10:24:29 -04:00
Treeku 7de8e6d35c Deleted duplicate packet 2014-06-16 10:34:31 +01:00
Waverunner 45c91104e0 Added more guild features, fixed re-joining chat channels on relog
Changed guilds to be saved to a TreeMap instead of solely the SWGSet.
Fixed uses string
Added UnknownAbilityPacket (was sent for every new ability, doesnt seem
to do anything)
Lots of guild improvement/features added.
2014-05-29 13:51:40 -04:00
Treeku f7fc2dbb2e Add gmflag bypass, fix char delete on wiped odb
Put in nge.cfg: ADMIN=1
2014-05-02 21:04:52 +01:00
Light2 7d457101f3 Refactored odb system (read extended), added implementation of Dynamic World Spawns
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Waverunner afb5c58447 Reverted Changes
Light's already fixed this
2014-03-12 15:19:27 -04:00
Waverunner a19e18bb34 Fixed indentation from previous commit 2014-03-12 15:07:58 -04:00
Waverunner 18c0f070fd Fixed bug related to deleting characters
Also added 2 new variables to destroyObject for certain cases.
2014-03-12 15:01:09 -04:00
Light2 807025ec0b more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs 2014-03-10 00:33:34 +01:00
Light2 072106b6a6 fixed compile error 2013-12-28 19:23:48 +01:00
Treeku 0ea690dc80 Fixed minor error 2013-12-28 17:37:04 +00:00
Treeku eec07f95cf Few alterations 2013-12-28 17:28:30 +00:00
Treeku 7c53454d8a Delete char now logs it out & removes it from game
- Incase they are logged onto the character with another client when it's deleted.
- Ensures removal from the quadtree.
2013-12-28 17:08:24 +00:00
Light2 dce213cab1 Refactored disconnect handling, updated engine 2013-12-15 23:49:12 +01:00
Light2 1e68c71177 Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms 2013-12-15 01:31:15 +01:00
Light2 6daca0347c Fixed double login bug, added gm permissions, added checks to gm commands, update your postgresql db 2013-12-14 22:14:45 +01:00
darkk1138 ff44d1ba96 add debug output for login method return value. 2013-12-14 18:08:27 +01:00
darkk1138 7e5a216c31 fix session handling 2013-11-25 22:12:34 +01:00
darkk1138 b178a96dfc fix merge errors (i hope) 2013-11-24 11:24:12 +01:00
darkk1138 38374b496c fix local login provider
fix import typo
2013-11-24 11:05:40 +01:00
Waverunner e7b01a4377 Trade Service added 2013-07-25 20:20:28 -04:00
Treeku 8a22768942 Fixed warnings 2013-07-11 19:43:54 +01:00
Treeku a62024e17e More checks for duplicate names in char creation 2013-07-11 19:03:07 +01:00
Light2 323ce803eb Server now sends time to clients periodically 2013-07-08 13:39:26 +02:00
Light2 9e8eea30a1 Fixed some bugs and update engine 2013-07-08 12:53:42 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00