Commit Graph
1498 Commits
Author SHA1 Message Date
Josh-Larson 4131b1f6af Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-15 20:51:09 -05:00
Waverunner 20da6c69e0 Fixed null errors associated when you stop watching an entertainer or go out of range 2014-07-15 14:28:28 -04:00
Waverunner 7a872abf83 Changed setMoodAnimation to no longer send delta temporarily
Packet captures logs on the Test Center show multiple times that the
moodAnimation delta is being sent more than once (sometimes 5+ times for
the same objId) - disabled for now to see what happens.
2014-07-15 11:53:32 -04:00
Waverunner ba5ae88215 part of previous commit
forgot to remove a debug print
2014-07-15 10:20:08 -04:00
Waverunner a4f8c8b98a Changed getObjectByFirstName to check the sql datatable instead of the SWGODB
Added a null/empty name check for players logging in - this will prevent
people who have not been saved to the database correctly from logging in
(thus this fixes the strange name problems)
2014-07-15 10:17:15 -04:00
Waverunner 89f567b234 Merge pull request #1036 from zingzing175/master
Fixed Mobile Templates to use conversations
2014-07-15 08:58:49 -04:00
Zing 3f1c70a131 Fixed Mobile Templates to use conversations
Created Rebel Recruiter and Imperial Recruiters mobile templates.
Changed recruiter static spawns to use Mobile Template
Fixed correct cell for rebel recruiter in Anchorhead
2014-07-15 00:03:58 -07:00
Treeku 7290f02174 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-15 06:37:48 +01:00
Treeku 27371a6a4b Read more...
- Fixed issue where player's building was manipulated instead of the
player themself.
2014-07-15 06:22:35 +01:00
Treeku 7e1d0b99a9 Fixed warnings 2014-07-15 06:16:26 +01:00
Waverunner 851d0fd223 part of previous commit 2014-07-14 10:33:32 -04:00
Waverunner 85369cd938 Added missing flip in ErrorMessage packet, Added null session checks before attempting to login players
This commit should also fix the never-ending "Connecting to Galaxy..."
loop. It should also be noted that for some reason any ErrorMessage
packet sent before a player is logged in always says that the "Login
Server is unavailable at this time".
2014-07-14 10:24:29 -04:00
Ziggeh 93f99d981c Added a basic combat data recorder 2014-07-14 09:19:35 +02:00
Waverunner 5daf46f773 Added null client check before sending radials. 2014-07-14 01:00:08 -04:00
Treeku 9396f65caa Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-14 04:13:31 +01:00
Treeku ec55f0c33e Added duplicateId debugging 2014-07-14 04:12:53 +01:00
Treeku 737857db20 Fixed not being able to level at all with frog. 2014-07-13 23:41:01 +01:00
Treeku a7d354fbe0 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-13 22:56:58 +01:00
Treeku 042ccaebe9 Changed frogs to only allow you to grant 90 once 2014-07-13 22:56:30 +01:00
Treeku 5ca6f4ecd6 Fixed guilds being requested for invalid targets 2014-07-13 22:31:34 +01:00
Treeku e97411eaac Fixed unlikely but potential object error 2014-07-13 22:16:22 +01:00
Treeku 01ee9addd3 Added a debug check for potential player error 2014-07-13 22:15:40 +01:00
Josh-Larson 5701c9e770 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-13 14:12:46 -05:00
Waverunner 02d03e2caa Added a frog building outside of Mos Espa near West Shuttleport - spawns on server startup with 1 frog
Removed frog from Mos Eisley
Added "New Frog" option for GMs on CBT
Added addToFrogAdminList argument for setGodMode for GMs - allows GMs to
put down items inside the frog building (ie more frogs!)
2014-07-13 14:21:17 -04:00
Josh-Larson 354b66fb64 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-13 12:43:08 -05:00
Ziggeh 820dc765e8 Removed item colouring for admins 2014-07-13 17:57:39 +02:00
Treeku 60d3328eaf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/commands/transferitemmisc.py
	src/services/command/CommandService.java
2014-07-13 11:23:48 +01:00
Josh-Larson be92ca9201 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/resources/ResourceService.java
2014-07-13 01:46:41 -05:00
Josh-Larson b56ad88312 Updated ResourceService to be much smaller and more efficient 2014-07-13 01:45:35 -05:00
Treeku 2972935015 Fixed some commands not working. 2014-07-13 07:21:10 +01:00
Waverunner 6ad0d69600 Fixed /waypoint command so it properly accepts all forms of /waypoint 2014-07-12 11:21:58 -04:00
Treeku f449d922cb Commented resource functions, too big for javac
Maximum function size in javac bytecode is 64K.  These functions exceed this preventing javac from compiling successfully.
2014-07-12 08:52:03 +01:00
CharonInferar 6d91b28eb9 Fixed #0000063
- Fixed: Incap timer reset to 10s
-Fixed NPC AI not deathblowing when it should
- Added: NPCs now engage factional enemies
2014-07-12 03:04:32 +02:00
CharonInferar 3cf0f610e9 Fixed several AI bugs, listed in description
Fixed #0000061 : Houses can now be destroyed, even when not redeeding
- Added AI action regeneration when in combat
- Fixed NPC self-buffing null pointer exception
2014-07-11 23:17:08 +02:00
CharonInferar 808e6eedf7 Added MobilTemplate conversation file assignment option
NPCs can now have the conversation file assigned via mobile template
rather than the creature spawn script.
2014-07-11 23:17:08 +02:00
Waverunner 667b9161d2 Removed getObjectByFirstName from ChatService (deprecated), Changed getting object by names methods to account for all type cases
These changes should fix a lot of issues (mainly chat related like
mails, tells, chat channels) for anything that was using the out-dated
getObjectByFirstName() in chatservice. Also it'll allow us to not have
to go through uppercase and lowercase versions every time we try and
pull an object by names.
2014-07-11 23:17:07 +02:00
CharonInferar 09f6266cc7 Fixes #0000061 Houses can't be deleted 2014-07-07 21:31:06 +02:00
CharonInferar 997033851a Merge remote-tracking branch 'origin/master' into NPCUpdate 2014-07-07 18:08:25 +02:00
CharonInferar a10711bdf3 Merge pull request #994 from CharonInferar/SpawnAreaRefactor
- Added collidableBox implementation
2014-07-07 16:57:28 +02:00
CharonInferar b68b83f995 - Added collidableBox implementation 2014-07-07 16:52:54 +02:00
Waverunner 86e37dccbf Fixed 0000022: Most persistent buffs being removed on soft-relog 2014-07-07 09:30:56 -04:00
CharonInferar 49b44931b5 Fixed treasure chest item drop issues
- Fixed creature loot permissions
2014-07-07 15:06:47 +02:00
CharonInferar ee2941581a Fix for 0000005: Vehicles not generating unless player moves 2014-07-07 01:20:01 +02:00
CharonInferar 14561ded92 Adding debuglogs folder 2014-07-07 00:17:32 +02:00
CharonInferar 81a811a425 Fixed several AI bugs, added log system
- Fixes 0000031: Incap is not working correctly
- NPC AI now considers deathblow values correctly
- AI state transition further debugged
- Pet now follows owner after killing attacker
- Added debug log system
- Cleaned up system console from system.out messages
2014-07-06 23:47:56 +02:00
Ziggeh 99da73c26f Changed the location of some packet opcodes 2014-07-06 14:17:07 +02:00
Ziggeh 8d8cfaf792 Added a description to the browser service 2014-07-06 14:17:07 +02:00
Ziggeh e7c277c183 Added a service for opening browser windows 2014-07-06 14:17:06 +02:00
CharonInferar e87f478e33 Fix for dropped item 2014-07-05 18:19:52 +02:00
CharonInferar 5c66aec560 Merge remote-tracking branch 'origin/master' into NPCUpdate 2014-07-05 18:14:19 +02:00