Matt Parnell
0670c84785
another potential fix
2014-10-05 03:23:01 -05:00
Zing
a58bd0a92c
Updated Insipred Action
2014-09-28 16:28:38 -07:00
Zing
12e5b5c355
Added Officer Inspired Action 5PC random buff.
2014-09-28 01:20:01 -07:00
Zing
47719ea5ad
Merge branch 'experimental'
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Conflicts:
src/services/command/CommandService.java
merge conflict
2014-09-01 22:35:38 -07:00
Viaron
0498aceb0e
Merge pull request #1179 from zingzing175/master
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Fixed Some Admin commands not working on file systems other than windows. Added blocks to admin commands with godLevel of 0.
2014-08-17 21:34:42 -04:00
CharonInferar
cb6bbe37ea
Removed debug messages
2014-08-17 14:35:17 +02:00
CharonInferar
400a72eb7c
Merge remote-tracking branch 'origin/master' into Fixes2
2014-08-17 13:30:28 +02:00
CharonInferar
a52d01652c
Fixed broken command service
2014-08-17 13:28:23 +02:00
Zing
6de085b3da
Fixed Admin commands part2
2014-08-17 01:18:34 -07:00
Zing
882cba71cd
Fixed Some admin commands part 2
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Added godLevel 0 admin commands to block.
2014-08-16 22:36:36 -07:00
Waverunner
f5bfb50e51
Merge pull request #1172 from ProjectSWGCore/CreatureObjectRefactor
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Creature object refactor
2014-08-16 22:21:15 -04:00
Treeku
231a476441
Fixed some merge issues with creature refactor.
2014-08-16 23:02:01 +01:00
CharonInferar
d13afe6489
Merge pull request #1169 from CharonInferar/Fixes
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Fixed KBT #65 , 182 and AI-related commandService bug
2014-08-16 21:48:07 +02:00
Zing
9add8a6862
Added (re added) access level print
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enabled for a test to make sure server is reading DB and accesslevels
folder correctly
2014-08-16 12:44:26 -07:00
CharonInferar
e61ced824b
Merge remote-tracking branch 'origin/master' into Fixes
2014-08-16 21:41:55 +02:00
CharonInferar
1c676d8ddd
Fixed KBT #65 , 182 and AI-related commandService bug
2014-08-16 21:39:26 +02:00
Zing
cbcb28e00a
Added blocked admin commands
2014-08-16 03:43:36 -07:00
Waverunner
da568bac1d
Changed quest data to retrieve info from Datatables, Added basis for automation of QuestTask's
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Fixed /waypoint method for getting planet crc's
Fixed quest crc's for quest scripts in children folders
Fixed some admin commands not being executed (no longer case sensitive)
Changed accessLevel to be gotten from database until ready to switch to
client
2014-08-13 16:21:51 -04:00
Waverunner
c8c99fc7dd
Changed login handler to set client's accessLevel
2014-08-13 09:18:24 -04:00
Ziggeh
31d94b4ceb
Removed debug print when using admin commands
2014-08-13 09:42:11 +02:00
Ziggeh
0fa8faa675
Fixed an issue where non-admins could use admin commands
2014-08-12 14:34:46 +02:00
Ziggeh
cacd6292cf
Added specialLine scripts
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This will greatly reduce the amount of duplicate combat command scripts.
2014-08-12 10:05:10 +02:00
Ziggeh
5f4f3d1132
Added specialLine field to CombatCommand
2014-08-12 10:04:36 +02:00
Ziggeh
93f32546b1
Removed unused condition from if-statement in CommandService
2014-08-11 10:36:53 +02:00
Ziggeh
447a0b14e1
Fixed nullpointers in the admin system
2014-08-11 09:28:15 +02:00
Ziggeh
181b4301d9
Removed debug print from CommandService
2014-08-11 08:50:20 +02:00
Ziggeh
c8ab856313
Changed admin system
2014-08-11 08:28:38 +02:00
CharonInferar
058a3549e7
Merge remote-tracking branch 'origin/master' into Invasions
2014-08-10 14:28:41 +02:00
Waverunner
dd2d4cfe93
Fixed wrong directory location from commit #e16e037
2014-08-09 13:15:57 -04:00
CharonInferar
0f8466bf44
Merge conflict resolve
2014-08-09 18:17:01 +02:00
CharonInferar
4af373b44e
Fixed RifleBug preliminarily
2014-08-09 17:52:54 +02:00
Waverunner
e16e0373d6
Added system err print for combat commands being considered regular scripted commands
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Removed loading of buildout objects temporarily to help make it easier
to resolve major loading crashes
Commands that are considered combat commands by the client but are using
regular command format will work, it'll just give an error. They should
be moved to the proper combat command format.
2014-08-04 16:39:43 -04:00
CharonInferar
db036574b7
Added TurretAI
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- Added vehicles
- Tweaked AI to consider opposite faction-aligned Installationobjects
enemies
- Added turret shooting at NPCs
- Debugged actors
2014-07-16 16:52:36 +02:00
Treeku
acbb63dddb
Fixed some abilities not working
2014-06-18 19:45:55 +01:00
Treeku
5f6762a9f3
Added temp combat command null check
2014-06-17 17:09:08 +01:00
Treeku
83e8b59e51
Temporary command error fix
2014-06-16 23:30:20 +01:00
Light2
dd48daaca1
Refactored Building and Harvester Permission Lists, fixed AI pathing into cells
2014-06-09 19:05:58 +02:00
Treeku
bd12b4c50a
Added locomotion state checking to commands
2014-06-04 05:42:13 +01:00
Treeku
37529f24ca
Added locomotion tracking
2014-06-04 05:38:48 +01:00
Treeku
865db149ad
Fixed loads of warnings
2014-05-14 15:51:25 +01:00
Treeku
7f88fefe2e
Fixed force run
2014-05-13 09:22:30 +01:00
Light2
7fc5c44817
Moved loot groups to mobile template scripts, moved respawn time to spawn service as last argument
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Please no longer use loot in object template scripts and move them over
to the mobiles/ folder.
2014-05-12 18:42:15 +02:00
Treeku
7fd08bc7ad
Baseline changes, cleaned some things
2014-05-11 09:54:50 +01:00
Treeku
66f0571584
Container transfers shouldn't say CantSeeTarget
2014-05-06 02:35:00 +01:00
Treeku
87da836146
Fixed tangibles in weapon-slot issue
2014-05-03 06:17:34 +01:00
Treeku
09a6aa05ac
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku
5203f23524
Minor other skillMod changes
2014-04-26 00:09:22 +01:00
Light2
13b5fe7d95
fixed #483 , fixed minor bug in procedural terrain filters
2014-04-21 15:50:45 +02:00
CharonInferar
7091c4bbb3
more preparations
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Preparations for crafting
2014-04-13 22:59:31 +02:00
CharonInferar
1decfaa081
first commit of addidtions
2014-04-13 22:29:02 +02:00