Commit Graph
228 Commits
Author SHA1 Message Date
Treeku c3e591ec0c useStaticObject(core, actor, object) 2013-11-10 10:11:11 +00:00
Treeku 4a2de02212 useStaticObject(core,actor) usable in obj scripts 2013-11-10 09:59:09 +00:00
Treeku 6b47d8d0b2 Added respawning (ie. for lifeday trees) 2013-11-10 08:43:25 +00:00
Wefi 0086c6e35d Start of Life Day
Added basic Npcs to the Lifeday event in Wafar.
Need to do.
Find a way to bind an ID to a spawned item, as Static id's are refresh
every server reset.
2013-11-09 21:54:09 -06:00
Waverunner 8799c864b8 Changed shuttling, eisley transport ship fixed 2013-11-06 19:53:55 -05:00
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Light2 c7bfc890bd Cloning works now, changed object list to hash map (significant performance increase) 2013-09-21 19:02:35 +02:00
Light2 73fa4ec5b2 Moved travel terminal spawns to starport template script, refactored loading of server templates 2013-09-14 23:58:35 +02:00
Light2 7025811b9b Groups are working now 2013-08-25 17:44:44 +02:00
Waverunner 7e7c454490 Most work on friends list finished
Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
2013-08-16 17:41:04 -04:00
Light2 e6e277fc24 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 18:14:36 -04:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 480e31815b Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-04 21:15:27 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Waverunner cbe337c09c Added Waypoints 2013-08-04 14:56:22 -04:00
Light2 8c6d56bef3 More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions 2013-08-03 23:23:35 +02:00
Light2 9bc018758a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-07-29 22:01:04 +02:00
Light2 a286f6be17 Finished serverside collision detection, fixed some engine errors at startup, updated engine with collision classes 2013-07-29 21:59:45 +02:00
Treeku a0afc196f4 Update SWGList, add gild deltas, play title delta 2013-07-24 01:50:51 +01:00
Treeku 37d9e21720 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/object/ObjectService.java
2013-07-12 17:29:02 +01:00
Treeku f646df0662 GCW Zone implementation, functions for guilds 2013-07-12 17:01:10 +01:00
Light2 2c4e3993fb Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-07-12 00:41:22 +02:00
Light2 551232b442 Updated engine, added static map locations, added some creature deltas 2013-07-12 00:41:08 +02:00
Treeku 8a22768942 Fixed warnings 2013-07-11 19:43:54 +01:00
Light2 1d8c8c0898 Added Planetary Map 2013-07-09 23:42:03 +02:00
Light2 e457b9711c Added radials which are handled by python scripts, updated engine, objects now load serverside template at creation 2013-07-08 23:38:41 +02:00
Light2 9e8eea30a1 Fixed some bugs and update engine 2013-07-08 12:53:42 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00