Ziggeh
5f63ec0074
Removed unused mutator methods from SetWaypointColor
2014-09-05 22:05:29 +02:00
Ziggeh
e054a4bbd9
Changed ClientCreateCharacter to use StandardCharsets
2014-09-05 21:55:59 +02:00
Ziggeh
1fd0d662ed
Added characterId field to SetProfessionTemplate
2014-09-05 21:39:14 +02:00
Ziggeh
fcdd7d4184
Changed CommandEnqueue to use StandardCharsets
2014-09-05 16:05:02 +02:00
Ziggeh
359972cf2a
Fixed an issue where the ITV window would behave like a ticket window
2014-09-05 15:53:02 +02:00
Ziggeh
7517486bc9
Refactored CreateAuctionMessage
2014-09-05 14:46:22 +02:00
Ziggeh
909684ceb4
Refactored CreateImmediateAuctionMessage
2014-09-05 14:36:54 +02:00
Ziggeh
6d7b1c7a9f
Refactored AuctionQueryHeadersMessage
2014-09-05 13:48:20 +02:00
Treeku
604dd4dd6c
Deprecated ObjController_448
...
StartTask already exists and is used.
2014-09-03 21:17:38 +01:00
Zing
082a1c6917
Fixed syntax errors
2014-09-03 08:56:45 -07:00
Zing
7d6b1effff
Fixed missing )
2014-09-03 08:50:21 -07:00
Treeku
da447cc464
Changed Sui Windows to behave more like live.
2014-09-03 14:09:23 +01:00
Treeku
cfe6e63e47
Deprecated SUICreateTimerBar
2014-09-03 14:06:07 +01:00
Treeku
4b77684818
Changed Sui Windows to behave more like live.
2014-09-03 13:21:50 +01:00
Treeku
c9dc4575fa
Changed effect transforms to have specific size.
...
Since some of the issues seem to involve effects playing and abilities being granted.
2014-09-03 12:49:28 +01:00
Treeku
27c3dc64c1
Changed location effects to work in buildings.
2014-09-03 12:36:26 +01:00
Treeku
33c9617430
Fixed a potential entertainer effect crash.
2014-09-03 12:17:26 +01:00
Treeku
ed15803004
Fixed potential time sync issues.
2014-09-03 09:18:55 +01:00
Waverunner
93c54874ba
Fixed unknown Quest CRC error from prior commit
2014-09-01 16:45:49 -04:00
Waverunner
5026b9ee92
Added item count for retrieve tasks, Fixed wrong opcode for QuestAccept packet, Changed name of a couple methods in QuestService
2014-09-01 16:25:02 -04:00
Waverunner
274e6a9926
Fixed some playerobject deltas not being sent correctly, Added quest acceptance window, Added /abadonquest, Fixed a few statement errors preventing zone in via character creation
2014-08-26 12:46:18 -04:00
Treeku
3fd74bf730
Minor changes
2014-08-26 00:33:20 +01:00
Waverunner
fa874386b9
Merge branch 'feature/quest-conversations'
2014-08-25 17:46:36 -04:00
Waverunner
298fb1f59a
Added quest completion window, Changed sui service to not need conversation npcs to need conversation radial attached, Changed goToLocation event to check all of players quests instead of active one
2014-08-25 17:44:22 -04:00
Matt Parnell
96c46338b4
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
src/resources/buffs/Buff.java
2014-08-21 20:02:19 -05:00
Ziggeh
bd898e6bcc
Changed ChatInstantMessageToCharacter to use StandardCharsets
2014-08-21 14:26:07 +02:00
Matt Parnell
23a0dd4e60
autoformat unittest.java
2014-08-18 22:11:39 -05:00
Matt Parnell
c5331c063d
clean up formatting on message.java
2014-08-18 22:11:13 -05:00
Waverunner
b7280cd138
Removed console print spam
2014-08-16 22:51:45 -04:00
Treeku
231a476441
Fixed some merge issues with creature refactor.
2014-08-16 23:02:01 +01:00
Waverunner
9f1e473984
Added sound when completing a quest
...
Fixed error when completing a quest
Removed some debug code
2014-08-16 15:30:30 -04:00
Waverunner
d33d5adbf2
Changed QuestJournal to use SWGMap, Added counter to retrieve_item task types
2014-08-16 11:42:11 -04:00
Waverunner
ffbe209207
Added handling of retrieve item quests, Added handling of giving quest rewards
...
Note: All changes may not be listed! Please view changes to get a better
idea, lots of changes compared to what I had before!
Changed ShowLootBox to use object id's instead of SWGObject
Added "A Speeder For Me" quest
Fixed quests so they advance to the next step properly and complete
properly
2014-08-15 11:34:58 -04:00
Ziggeh
7650b6dcb4
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-08-14 07:18:54 +02:00
Ziggeh
b88a399e54
Added isFatal boolean to ErrorMessage
...
Last unknown in ErrorMessage was a boolean for fatality.
2014-08-14 07:18:41 +02:00
Waverunner
da568bac1d
Changed quest data to retrieve info from Datatables, Added basis for automation of QuestTask's
...
Fixed /waypoint method for getting planet crc's
Fixed quest crc's for quest scripts in children folders
Fixed some admin commands not being executed (no longer case sensitive)
Changed accessLevel to be gotten from database until ready to switch to
client
2014-08-13 16:21:51 -04:00
Waverunner
b581118ad3
Added implementation of parsing data from quest files
...
Added methods for checking if a quest is completed and if they have a
quest.
Updated SWGList to account for the special format of Quest list deltas.
Added method that shows a quest in a window
2014-08-12 19:03:19 -04:00
Waverunner
38b532d27b
Added Quest Service, Added /activateQuest command for admins
2014-08-11 21:13:28 -04:00
Ziggeh
447a0b14e1
Fixed nullpointers in the admin system
2014-08-11 09:28:15 +02:00
Ziggeh
c8ab856313
Changed admin system
2014-08-11 08:28:38 +02:00
Waverunner
2e11b9e509
Merge pull request #1128 from Treeku/WaypointObjectRefactor
...
Waypoint object refactor
2014-08-10 13:16:16 -04:00
CharonInferar
30b521c8bf
Cleaned up classes
2014-08-10 15:17:01 +02:00
Treeku
f8e5d0105d
Refactored WaypointObject
2014-08-10 13:58:17 +01:00
CharonInferar
0f8466bf44
Merge conflict resolve
2014-08-09 18:17:01 +02:00
Waverunner
8b4aa5086f
Added constructor for EnterTicketPurchaseModeMessage, Removed duplicate travel packet
2014-08-05 16:26:35 -04:00
tacef
2e99c287e9
Fixed Setgodmode str error(temp)
...
Added TicketPurchaseModeMessageItv for Itv's
Changed Travel_terminal_itv to use the new Purchasemode
2014-08-05 07:58:58 +02:00
CharonInferar
1b6f522480
Added Sui functionality for GCW Objects
2014-08-04 17:23:24 +02:00
CharonInferar
c2342c0d7b
Added GCW tokens and rank progression
...
- GCW tokens are now granted for invasions
- GCW points correctly translate to GCW rank progression
- Temp fixed GCW next update timer
- Ensured thread termination of spawners
- Prepared InvasionService in terms of timing for TestServer-deployment
2014-08-02 23:25:23 +02:00
CharonInferar
5981efda9f
Added more content, tweaked AI resources and buffs
...
- Added invasion-specific buffs
- Added factional handling
- Added AI switches
- Added construction/repairing
- Fixed enemy TANO color when changing status
- Fixed notification baselines to consider GCW-specific circumstances
- Optimized AI algorithmic complexity by eliminating expensive
arithmetic operations
- Fixed reposition state to avoid locations in water
- Considered tower defense buff for NPCs in combat service
- Compacted 3 AI threads into one
- Dynamic allocation of AI resources depending on patrol point index and
same faction AI density
- Added Withdrawal state for more realistic post-battle behaviour
- Positioned all pylons, camps, officers, terminals, barricades,
turrets, towers, cloners in the appropriate coordinates
2014-08-02 00:06:22 +02:00
Josh-Larson
5e528560c6
Fixed resource and survey system
2014-07-19 15:49:04 -05:00