Commit Graph
23 Commits
Author SHA1 Message Date
voronius 48a1014fb0 Fix for inspiration and group buffs
Fix for inspiration and group buffs, they used distance check with
different coordinate systems. Now watching and inspiration buff is
possible.
2014-08-02 10:45:03 +03:00
Light2 dd48daaca1 Refactored Building and Harvester Permission Lists, fixed AI pathing into cells 2014-06-09 19:05:58 +02:00
Treeku d9312dcd2a Fixed #799 2014-06-04 15:39:49 +01:00
Treeku e888ed09f0 Fixed some warnings 2014-06-04 15:15:18 +01:00
Waverunner 45c91104e0 Added more guild features, fixed re-joining chat channels on relog
Changed guilds to be saved to a TreeMap instead of solely the SWGSet.
Fixed uses string
Added UnknownAbilityPacket (was sent for every new ability, doesnt seem
to do anything)
Lots of guild improvement/features added.
2014-05-29 13:51:40 -04:00
Light b3ae56e37d Added Group Kick command 2014-05-18 01:09:38 +02:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku 985cd6b779 Moved buff and skillmod objects 2014-04-29 03:56:52 +01:00
Waverunner b0e2a490f6 Changes to MissionObjective, started working on player bounties 2014-04-28 17:37:23 -04:00
Waverunner ff6c2d7d4c Added GroupChat, PlanetChat, and basic chat channels 2014-04-16 16:52:11 -04:00
Treeku e91362a12f Fixed most warnings 2014-04-10 11:52:09 +01:00
Waverunner 57922d6892 Fixed #336, Fixed #320, able to use basic dance 2014-04-01 17:26:46 -04:00
Waverunner 64bfdb2b8b Added pistol to frog, more work on chat channels 2014-03-30 15:09:48 -04:00
Waverunner dfab6ac265 Fixed #308 and added foundation work for chat channels 2014-03-29 16:47:05 -04:00
Waverunner bb85682bd6 Bug Fixes: Issue #215 + #235 & Minor improvements.
(BugFix) Officer group buff's will now check ranges
(BugFix) Group buffs applied when a player joins a group as long as they
are within range
(BugFix) /inspire will now take a command string for target
(BugFix) /imagedesign will now take a command string for target
2014-03-27 11:23:15 -04:00
Treeku d1fff9e069 Fixed buff duration check, fixed group buffs
- The duration needed to be set on the buff object "before "the buff is
actually added.  Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).

- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's.  Due to this, I made a "buffer"
parameter for doAddBuff().  If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.
2014-03-22 02:07:53 +00:00
Light2 512fbfec72 bug fixes 2013-12-12 17:24:26 +01:00
Light2 30e1e1c8ec Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine 2013-12-02 23:58:22 +01:00
Light2 f2b156cb61 Added group buffs 2013-11-27 00:11:48 +01:00
Light2 bb085477c4 Added Heal Over Time buffs, finished most of commando except kill meter and some abilities 2013-11-25 22:10:33 +01:00
Light2 7025811b9b Groups are working now 2013-08-25 17:44:44 +02:00
Light2 8b7af6bdc5 Added /invite and /decline 2013-08-16 20:12:34 +02:00
Light2 db626248c7 Started work on groups, fixed trading 2013-08-16 18:13:12 +02:00