Commit Graph
138 Commits
Author SHA1 Message Date
CharonInferar 670a2d57a2 Loot added
added loot
2014-04-19 01:51:42 +02:00
Treeku e8a1959f9d Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/radial/vehicle.py
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/resources/objects/player/PlayerObject.java
	src/resources/objects/tangible/TangibleObject.java
	src/services/SimulationService.java
	src/services/combat/CombatService.java
	src/services/object/ObjectService.java
2014-04-18 21:10:53 +01:00
Treeku f58b7b6a5b Overhauled Mounts (still buggy) 2014-04-18 19:09:45 +01:00
tacef 9975656a97 Added Generic House Small Style 02 2014-04-18 18:16:36 +02:00
Levarrishawk d25ac73965 Enabled loading of all Kashyyyk TRNs
Enabled loading of all kashyyyk terrains by default.   Begun adding
"gate" transportation.
2014-04-17 22:32:18 -04:00
Waverunner 857198f32d Merge pull request #462 from Ziggeh/master
Weapon particle effects, misc enhancements
2014-04-16 19:02:10 -04:00
Ziggeh 2a5855f5ef Updated weapons to use the WeaponType datatable 2014-04-16 18:42:25 +02:00
Light2 416cee922b Merge pull request #426 from Freddiec/master
Added: Tantive Speeder and Barc Speeder
2014-04-16 18:15:52 +02:00
Ziggeh af2f1d6dc4 Merge remote-tracking branch 'upstream/master' 2014-04-16 16:46:46 +02:00
CharonInferar 5bc314f569 Merge remote-tracking branch 'origin/master' into LootUpdate 2014-04-15 19:25:50 +02:00
CharonInferar 58b56070cd preliminary armor drops test
Default weapon spawn fixed
Mobile templates must now assign weapon attack speed and weapon type
dueto it not being determinable from template
2014-04-15 19:15:12 +02:00
Bronco69 4522e36821 Added Commando roadmap rewards 2014-04-15 18:10:46 +02:00
CharonInferar 4fa44e412d More loot items added
Tusken Raider Clothing
Gaffis
CDEF Rifles
Worked on weapon drops and giving them stats
Refactored the item scripts to use lists to  allow random templates
Tweaked the drop chances to be close to how they were in live
2014-04-15 04:34:50 +02:00
ZiggehandCharonInferar f12ad61a9f Refactored WeaponObject
The scripting of weapons should be much, much easier now. See the
included examples in DevService.

Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-14 19:58:43 +02:00
Treeku 9f75c370ab Merge pull request #424 from Ziggeh/master
Refactored WeaponObject
2014-04-14 16:34:55 +01:00
Freddiec c58d66d21a Added: Tantive Speeder and Barc Speeder
For testing
2014-04-13 20:44:41 -05:00
Ziggeh 4546672c67 Items - Created scripts for Spy starter clothing 2014-04-14 01:27:30 +02:00
Ziggeh 48f6768299 Items - Created scripts for Smuggler starter clothing
The items lack the proper colour but the rest is fine.
2014-04-14 01:27:13 +02:00
Ziggeh 1d4b530b2a Weapons - Updated starter weapons 2014-04-14 01:23:13 +02:00
Ziggeh 7472def68a Items - Added Heroism items
Also added a Flamethrower to the frog since we didn't have one.
2014-04-14 00:41:41 +02:00
Ziggeh bd8d74d28c Items - Added Dire Fate items 2014-04-13 23:41:47 +02:00
Treeku 6d38e2badc Tidied radials 2014-04-13 21:46:51 +01:00
CharonInferar 53c1ea65e9 merge conflict fix 2 2014-04-13 20:39:36 +02:00
CharonInferar 27137c79c7 merge conflict fix 2014-04-13 20:13:20 +02:00
Seefo 1b1294136a Fixed a bunch of vehicle bugs - will probably change the way vehicles are being handled soon to account for other vehicle templates 2014-04-13 13:37:54 -04:00
Ziggeh 1fa24af10f Merge remote-tracking branch 'upstream/master' 2014-04-13 19:17:23 +02:00
Ziggeh cbefc25121 Refactored WeaponObject
The scripting of weapons should be much, much easier now. See the
included examples in DevService.

Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-13 19:15:17 +02:00
Light2 cf9bcf66f9 Fixed vehicles 2014-04-13 17:17:25 +02:00
CharonInferar 343569ed38 Swoop is mountable for further tests 2014-04-13 14:50:19 +02:00
CharonInferar 13495e3f35 first work on swoop deed 2014-04-13 14:50:18 +02:00
CharonInferar fa00c85290 Swoop is mountable for further tests 2014-04-13 03:50:45 +02:00
CharonInferar 9f72afee01 first work on swoop deed 2014-04-13 02:22:45 +02:00
CharonInferar 81f77b06dd All structure terminal menus and functionalities implemented
Dropped items add nowto the buildings itemlist
Some databse work for permissions
2014-04-12 21:52:07 +02:00
CharonInferar 4df7274ac9 Structure terminal work
Creation of player_house_deed class
terminal menus made
py scripts arranged
2014-04-12 21:52:07 +02:00
CharonInferar a1370a9b60 Harvesters introduced
Working harvesters and generators
Big update
2014-04-11 02:25:07 +02:00
CharonInferar 2e21b1fb71 Clean up
Cleaned up classes
Moved loot radial to death state
2014-04-10 17:49:47 +02:00
CharonInferar 4bb055ca19 Rare loot system stage added
Rare loot system stage in effect for every loot session.
Added legendary,exceptional,rare loot chests
2014-04-10 17:04:52 +02:00
CharonInferar 221f9a93fc Loot radial and power crystal items
Connected loot radial to corpse. Made powercrystal scripts.
Allowed the mobile scripts to drop loot now.
2014-04-10 04:22:54 +02:00
CharonInferar abe8d6475f Merge remote-tracking branch 'origin/master' into LootSystem
Conflicts:
	src/main/NGECore.java
	src/services/DevService.java
2014-04-10 00:38:13 +02:00
CharonInferar 118d622c6d More Junk, Krayt Pearls added
The System has been more generalized, but also deals with special cases
of Krayt Pearls/Power Crystals.
More itemscripts created
2014-04-09 21:16:28 +02:00
Seefo 46c2c1bf2c Preliminary housing 2014-04-08 23:47:59 -04:00
CharonInferar 4d264f8c8a Refined the loot system
Added more py scripts for krayt pearls and junk
Made system more flexible
2014-04-09 04:57:26 +02:00
CharonInferar 70964ef14a Lootpool scripts added
Data transfer from py script to java
2014-04-08 15:39:48 +02:00
CharonInferar d848e89edb Script integration
A few example .py scripts
Improvements on the lootservice design
2014-04-08 04:08:52 +02:00
CharonInferar 9526eee9d6 Object-orientated approach to storing the loot info 2014-04-08 02:12:36 +02:00
CharonInferar 06fe72e647 Implementation of LootService
First steps
2014-04-07 23:49:51 +02:00
Seefo 584380503c Changed buff for Elder Jedi Oppressor Robe 2014-04-06 16:31:34 -04:00
Seefo 5c34a3644e Updated some Jedi robe scripts and fixed a concurrency error 2014-04-06 12:01:32 -04:00
CharonInferar e448a41bb0 Merge remote-tracking branch 'origin/master' into ResourceSpawn
Conflicts:
	src/main/NGECore.java
	src/services/DevService.java
	src/services/command/CommandService.java
2014-04-06 03:59:55 +02:00
CharonInferar 065fe79945 Clean up of code
Cleaned up some classes
Moved functionalities into more appropriate methods/classes
2014-04-06 02:08:55 +02:00