Waverunner
6fc258a8f8
Waypoint color can be changed now, added missing starports to planet map, player flags now work
2013-12-15 13:14:36 -05:00
Light2
f9a04c30ea
shutdown command fix
2013-12-15 02:51:59 +01:00
Light2
8f1c15102c
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-15 02:15:20 +01:00
Light2
60373502e1
Added shutdown command, added character limit
2013-12-15 02:15:08 +01:00
Waverunner
86c202f5db
Added player flags
2013-12-14 20:02:49 -05:00
Light2
1e68c71177
Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms
2013-12-15 01:31:15 +01:00
Light2
9a67e1c7a3
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
.gitignore
2013-12-14 21:42:46 +01:00
Light2
896b342972
Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
2013-12-14 21:25:31 +01:00
Waverunner
46ba2151b7
Added default quest object scripts, fixed waypoint system messages
2013-12-12 15:22:55 -05:00
Treeku
b6c9e74859
Merge branch 'master' of https://github.com/xbang21/NGECore2 into xbang21-master
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Conflicts:
src/services/combat/CombatCommands.java
2013-12-12 14:34:24 +00:00
xbang21
d54033a0c6
Finished Medic Buffs and Debuffs
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Medic buff times with expertise tested and work properly in and out of a
group
2013-12-11 20:15:02 -05:00
Waverunner
26b7bbbff4
Merge pull request #139 from DAK-/master
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Bounty Hunter: Return Fire, Take Cover & Armor Sprint
2013-12-11 15:49:36 -08:00
Treeku
cfcd5206b7
Fixed /pvp
2013-12-11 17:23:15 +00:00
DAK-
5f88bab13b
Bounty Hunter: Take Cover & Armor Sprint
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Registered commands, added buff and command scripts.
Buffs apply, needs further testing.
2013-12-11 04:48:45 -06:00
DAK-
251b159b13
Bounty Hunter: Return Fire
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Buff and command works, cools down and is modified by skill mods, (i.e.
from "Enforcer set")
2013-12-11 03:20:55 -06:00
Waverunner
5515618b0f
Merge pull request #130 from Ziggeh/master
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Fixed stackable buffs, Bounty Hunter expertise and the healing potency for LSJ
2013-12-10 16:26:31 -08:00
Waverunner
685566857b
Fixed credits in setgodmode
2013-12-10 19:24:07 -05:00
Waverunner
d6eedfd2ce
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-10 18:53:47 -05:00
Waverunner
1065c70c55
friendAdd and friendRemove update PlayerObject FriendList now
2013-12-10 18:53:42 -05:00
Wefi
06d22cae9e
Added "Addability" to Setgodmode and experimenting with Mediate
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Use /Setgodmod addability <String format> IE bh_sh3
2013-12-10 17:33:56 -06:00
darkk1138
5f616ed5f0
fix wrong performance id check for dances
2013-12-10 23:14:14 +01:00
Ziggeh
ce31a0d95c
Bounty Hunter - Fixed Ambush CD reduction expertise
2013-12-10 20:13:32 +01:00
Ziggeh
9127cd7fc6
Bounty Hunter - Fixed Assault CD reduction expertise
2013-12-10 20:13:03 +01:00
Ziggeh
0500ffe803
Bounty Hunter - Fixed heal CD reduction expertise
2013-12-10 20:10:50 +01:00
Treeku
82a7bbaa9a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-10 05:45:49 +00:00
Treeku
95648bc262
Fixed setgodmode
2013-12-10 05:44:56 +00:00
Treeku
d83e8b1e1e
Merge pull request #123 from Ziggeh/master
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Added profession badges and changed healing CD reduction to be done through scripts
2013-12-09 15:26:29 -08:00
Waverunner
124473472b
Static shuttle and transports no longer return null errors (ie ACLO Bunker)
2013-12-09 17:15:33 -05:00
darkk1138
14f75cc1b4
dancers can now gain experience by performing flourishes
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(calculations might still be off though. :p)
2013-12-09 22:54:21 +01:00
darkk1138
760aea96f2
fix SWGList on audience, however, the old field needs removing.
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depend inspire on watching
2013-12-09 18:09:40 +01:00
darkk1138
471fab10d8
refactored slightly.. wasted a lot of time with that. :p
2013-12-09 17:19:53 +01:00
darkk1138
a5b31ac5a5
add preliminary watch/stopwatching implementation
2013-12-09 16:04:33 +01:00
darkk1138
93ba62cd4f
fix note bubbles for dance (both for starting and stopping)
2013-12-09 10:36:21 +01:00
Ziggeh
95b46419bc
Merge remote-tracking branch 'upstream/master'
2013-12-08 18:59:10 +01:00
Light2
f2200711cf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
darkk1138
4e78f9064e
Merge branch 'master' of github.com:ProjectSWGCore/NGECore2
2013-12-08 17:25:20 +01:00
darkk1138
6471d7e118
add /groupdance command
2013-12-08 17:25:04 +01:00
Waverunner
9d7892188c
FindFriend added, Bank tips no longer produces an error
2013-12-08 11:08:24 -05:00
Ziggeh
47a2706432
Cleaned up waypoint scripts
2013-12-08 15:12:43 +01:00
Ziggeh
8b21e32f6a
Added First Aid Training (commando)
2013-12-08 12:16:26 +01:00
Ziggeh
bba4153f47
Heal CD reduction is now done through scripts
2013-12-08 05:51:03 +01:00
Waverunner
7fbd1206ab
Merge pull request #113 from Ziggeh/master
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Some general fixes
2013-12-07 14:31:34 -08:00
Ziggeh
4039379583
Fixed creating waypoints through planetary map
2013-12-07 23:12:41 +01:00
darkk1138
a2c94acaf8
optimise /bandflo script, it just didn't look right to me. :p
2013-12-07 21:32:15 +01:00
darkk1138
131092de60
Merge branch 'master' into darkk_ent
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
src/resources/objects/creature/CreatureObject.java
2013-12-07 16:37:52 +01:00
darkk1138
9683f4c164
add startdance, stopdance, flourish and bandflourish commands
2013-12-07 16:34:19 +01:00
Ziggeh
64f332bea2
Supply Drop now uses the correct crate
2013-12-07 02:19:31 +01:00
Ziggeh
abf7e90329
Deleted another unused command script
2013-12-07 02:17:20 +01:00
Ziggeh
aa0fe46fba
Fixed Supply Drop command for officers.
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The Tactical Supply Drop command was removed from the game and was
merged with the Medical Supply Drop and then became Supply Drop.
The script can properly check if the actor has the tactical serum
expertise box or not.
2013-12-06 23:21:31 +01:00