CharonInferar
7cd8d8d742
All structure terminal menus and functionalities implemented
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Dropped items add nowto the buildings itemlist
Some databse work for permissions
2014-04-12 02:30:17 +02:00
CharonInferar
1ab23231f6
Structure terminal work
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Creation of player_house_deed class
terminal menus made
py scripts arranged
2014-04-11 04:14:29 +02:00
CharonInferar
a1370a9b60
Harvesters introduced
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Working harvesters and generators
Big update
2014-04-11 02:25:07 +02:00
CharonInferar
2e21b1fb71
Clean up
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Cleaned up classes
Moved loot radial to death state
2014-04-10 17:49:47 +02:00
CharonInferar
4bb055ca19
Rare loot system stage added
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Rare loot system stage in effect for every loot session.
Added legendary,exceptional,rare loot chests
2014-04-10 17:04:52 +02:00
CharonInferar
221f9a93fc
Loot radial and power crystal items
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Connected loot radial to corpse. Made powercrystal scripts.
Allowed the mobile scripts to drop loot now.
2014-04-10 04:22:54 +02:00
CharonInferar
abe8d6475f
Merge remote-tracking branch 'origin/master' into LootSystem
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Conflicts:
src/main/NGECore.java
src/services/DevService.java
2014-04-10 00:38:13 +02:00
CharonInferar
118d622c6d
More Junk, Krayt Pearls added
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The System has been more generalized, but also deals with special cases
of Krayt Pearls/Power Crystals.
More itemscripts created
2014-04-09 21:16:28 +02:00
Seefo
46c2c1bf2c
Preliminary housing
2014-04-08 23:47:59 -04:00
CharonInferar
4d264f8c8a
Refined the loot system
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Added more py scripts for krayt pearls and junk
Made system more flexible
2014-04-09 04:57:26 +02:00
CharonInferar
70964ef14a
Lootpool scripts added
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Data transfer from py script to java
2014-04-08 15:39:48 +02:00
CharonInferar
d848e89edb
Script integration
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A few example .py scripts
Improvements on the lootservice design
2014-04-08 04:08:52 +02:00
CharonInferar
9526eee9d6
Object-orientated approach to storing the loot info
2014-04-08 02:12:36 +02:00
CharonInferar
06fe72e647
Implementation of LootService
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First steps
2014-04-07 23:49:51 +02:00
Seefo
584380503c
Changed buff for Elder Jedi Oppressor Robe
2014-04-06 16:31:34 -04:00
Seefo
5c34a3644e
Updated some Jedi robe scripts and fixed a concurrency error
2014-04-06 12:01:32 -04:00
CharonInferar
e448a41bb0
Merge remote-tracking branch 'origin/master' into ResourceSpawn
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Conflicts:
src/main/NGECore.java
src/services/DevService.java
src/services/command/CommandService.java
2014-04-06 03:59:55 +02:00
CharonInferar
065fe79945
Clean up of code
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Cleaned up some classes
Moved functionalities into more appropriate methods/classes
2014-04-06 02:08:55 +02:00
Light2
4c5ff93385
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-02 18:12:20 +02:00
Light2
b245efdce6
Finished NPC conversations, fixed disconnect bug, fixed AI atk speed check
2014-04-02 18:12:08 +02:00
Seefo
8b77a13cf3
Added set bonuses for 2 Jedi robes and Belt of Master Bodo Baas
2014-04-01 16:43:02 -04:00
Seefo
349eb33090
Added framework for bonus sets
2014-04-01 16:08:03 -04:00
Light2
98bed55d07
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-01 15:31:29 +02:00
Light2
760e9726a9
more work on conversations
2014-04-01 15:31:14 +02:00
Seefo
515cb92ce7
Added option for buffs on items and wearables
2014-03-31 21:06:43 -04:00
CharonInferar
5345e8c031
Work on bikes
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Further work will be in another branch
2014-03-31 19:53:55 +02:00
CharonInferar
4b2f15db05
Resource Spawn System
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Persistence to object database implemented
2014-03-30 23:35:48 +02:00
Seefo
c7c56b5c81
Initial work on Character Builder Terminal
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For some reason after using the blue frog, you will have to wait a
minute or so to use it again.
2014-03-23 19:19:18 -04:00
Ziggeh
a87bc2c202
Items - Initiate Robe
2014-03-23 05:30:42 +01:00
Ziggeh
312dcd28f6
Items - Medic Pistol
2014-03-23 05:15:01 +01:00
Ziggeh
109a808108
Items - Modified DL-44
2014-03-23 05:13:29 +01:00
Ziggeh
8f7e47bec4
Items - Bounty Hunter Carbine
2014-03-23 05:05:23 +01:00
Ziggeh
a720e3c465
Items - Spy Carbine
2014-03-23 05:03:11 +01:00
Ziggeh
3c8886b937
Items - Jedi Training Polearm
2014-03-23 05:02:24 +01:00
Ziggeh
d6e62341ae
Items - Officer's Sidearm
2014-03-23 04:59:38 +01:00
Ziggeh
f351fee408
Items - Commando Carbine
2014-03-23 04:58:18 +01:00
Ziggeh
984ddf3acb
Items - Issued Pistol
2014-03-23 04:57:43 +01:00
Waverunner
221317d51e
Merge pull request #213 from Ziggeh/master
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Fixed some item attributes
2014-03-20 14:48:39 -04:00
Waverunner
6cc9b9d60e
Merge branch 'Wave_Entertainer'
2014-03-19 15:59:58 -04:00
Waverunner
d210dc7ad7
Added posture checks, radial script for player objects, bug fixes
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(Bug Fix) Must now wait before performing multiple flourishes
(Bug Fix) Can no longer propose to yourself (aka your hand)
(Bug Fix) Fixed some strings that didn't have variables
(Added) Posture checks before Skill Animating
(Added) Additional radial options show on players
2014-03-19 15:56:52 -04:00
Treeku
0ef12787bb
Instance implementation
2014-03-19 19:43:29 +00:00
Ziggeh
63842961a5
Items - Added Jedi robes
2014-03-16 04:25:11 +01:00
Levarrishawk
c02d876bba
Fixed additional recursion errors
2014-03-15 22:28:41 -04:00
Levarrishawk
02ef99900a
Fixed recursion error: AGAIN!
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Same error as last time.
2014-03-15 21:45:09 -04:00
Levarrishawk
0891bc871c
Fixed Recursion Error
2014-03-15 21:22:49 -04:00
Waverunner
2023e40596
Finished Unity
2014-03-13 18:38:55 -04:00
Ziggeh
88ab04750f
Merge remote-tracking branch 'upstream/master'
2014-03-09 18:43:20 +01:00
Waverunner
92287f7fc9
Changed how life day boxes and tickets are destroyed, organized radial scripts, added unity
2014-03-09 13:35:20 -04:00
Ziggeh
498b30c76a
Bounty Hunter - Fixed Range attribute on weapons
2014-03-09 01:24:09 +01:00
Ziggeh
b6f216ca41
Roadmap - Added all Bounty Hunter rewards
2014-03-03 19:20:45 +01:00