Light2
8e68c9582a
Disabled some console spam
2014-06-18 23:33:17 +02:00
Treeku
01427322dd
Added debug checks for /stand and /stopdance bugs
2014-06-18 04:28:34 +01:00
Treeku
5a383708fe
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/common/MathUtilities.java
2014-06-16 20:19:55 +01:00
Treeku
d706c5a418
getSkillModValue() converts to percent if checked
2014-06-16 10:36:24 +01:00
Seefo
51a9239889
Fixed several housing issues, see extended
...
Fixed an issue where players who weren't admins could access the
structure management terminal
Fixed an issue a person requesting the housing status page would see
their own name as the owner even if they weren't
Fixed an issue where the object service would encounter an error when
attempting to view child objects via an attachment
Added getFirstName and getLastName methods to the CreatureObject class
Possibly fixed an issue where items that were moveable would be picked
up via double-clicking
2014-06-11 18:41:14 -04:00
Treeku
71bc204944
Fixed 0 GCW Points being added
2014-06-04 17:33:10 +01:00
Treeku
9ac995796a
Refactored abilities, skillSvc sends less traffic
2014-06-04 14:56:19 +01:00
Treeku
37529f24ca
Added locomotion tracking
2014-06-04 05:38:48 +01:00
Waverunner
ce88128c2d
Refactored Junk Dealer script, Selling junk items will now place "buy back" device in datapad
...
Moved the SUI Windows into Java so no need for global variables, updated
conversation messages for the changes to ProsePackage, added the "buy
back" control device - this contains the latest 10 items you sold to the
junk dealer.
2014-05-27 18:13:00 -04:00
Waverunner
8e6ac5213b
Player Association Access added to datapad on creation, added guildId delta, changed getGuildList to return SWGSet<Guild>
2014-05-14 17:12:46 -04:00
Treeku
865db149ad
Fixed loads of warnings
2014-05-14 15:51:25 +01:00
Treeku
c564a016e4
Refactored TANO
2014-05-14 14:57:49 +01:00
Treeku
4fe246975c
Fixed various bugs
2014-05-12 04:56:29 +01:00
Treeku
7fd08bc7ad
Baseline changes, cleaned some things
2014-05-11 09:54:50 +01:00
Treeku
fa63eacc3c
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-04 23:22:55 +01:00
Treeku
a5ee3ff2b4
StaticService can now use mobileTemplates
...
Just put a mobileTemplate in place of the objectTemplate.
2014-05-04 23:22:15 +01:00
Light2
ae33de15c5
fixed tons of null pointers after loading objects from db
2014-05-04 22:47:05 +02:00
Light2
db4a47b35a
Equipment list now uses ids instead of the referencing the object to avoid storing duplicate objects in the db
2014-05-04 20:54:41 +02:00
Light2
e78f1ec8fa
Added harvesting and milking of creatures, fixed odb save bug
2014-05-04 17:37:58 +02:00
Treeku
464c10ddd7
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-03 17:37:43 +01:00
Light2
f05da881ab
Fixed odb bugs, fixed some null pointers
2014-05-03 18:12:27 +02:00
Treeku
dba74a6ebc
Fixed calculatePvpStatus
2014-05-03 15:32:07 +01:00
Treeku
70d63139e6
Temp patchfix for creating chars issue
...
Will fix it properly soon, atm everyone needs to be able to create
chars.
2014-05-02 18:19:39 +01:00
Light2
d5f9adc7b2
more odb fixes
2014-05-02 00:34:01 +02:00
Light2
536b51d953
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
.gitignore
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/resources/objects/mission/MissionObject.java
src/resources/objects/tangible/TangibleObject.java
src/services/chat/Mail.java
src/services/mission/MissionObjective.java
src/services/object/ObjectService.java
src/services/playercities/PlayerCity.java
2014-05-01 21:08:20 +02:00
Light2
7d457101f3
Refactored odb system (read extended), added implementation of Dynamic World Spawns
...
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Treeku
985cd6b779
Moved buff and skillmod objects
2014-04-29 03:56:52 +01:00
Treeku
919eb5ea44
Added UseTarget to CreatureObject
2014-04-29 03:29:03 +01:00
Treeku
09a6aa05ac
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku
565fdc20da
Refactored skillMods
2014-04-25 23:25:01 +01:00
Waverunner
5e240b00fa
Added aborting for missions, finished delivery missions, cleaned up code
2014-04-25 17:26:48 -04:00
Treeku
e8a1959f9d
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/radial/vehicle.py
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/resources/objects/player/PlayerObject.java
src/resources/objects/tangible/TangibleObject.java
src/services/SimulationService.java
src/services/combat/CombatService.java
src/services/object/ObjectService.java
2014-04-18 21:10:53 +01:00
Treeku
f58b7b6a5b
Overhauled Mounts (still buggy)
2014-04-18 19:09:45 +01:00
Waverunner
ff6c2d7d4c
Added GroupChat, PlanetChat, and basic chat channels
2014-04-16 16:52:11 -04:00
Light2
0ec275cf7b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/services/bazaar/BazaarService.java
2014-04-15 01:12:44 +02:00
Light2
bd0a30aa96
Added basic bazaar functionality - see extended
...
Categories are not working right now, Auctions and Vendors are not yet
implemented
2014-04-15 01:11:33 +02:00
Seefo
1b1294136a
Fixed a bunch of vehicle bugs - will probably change the way vehicles are being handled soon to account for other vehicle templates
2014-04-13 13:37:54 -04:00
Light2
cf9bcf66f9
Fixed vehicles
2014-04-13 17:17:25 +02:00
Treeku
432700ab20
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 13:19:57 +01:00
Treeku
33614f4c48
Moved factionStatus from CREO to TANO
2014-04-13 11:06:27 +01:00
CharonInferar
fa00c85290
Swoop is mountable for further tests
2014-04-13 03:50:45 +02:00
Treeku
03c5201cf4
Command fixes, command removing
2014-04-13 00:29:30 +01:00
Treeku
e91362a12f
Fixed most warnings
2014-04-10 11:52:09 +01:00
Waverunner
931404bf3f
Organized chat packets, disabled chat channels temporarily
2014-04-09 18:50:14 -04:00
Seefo
8025bc7ad0
Changes to housing, added real player lot count to character sheet
2014-04-09 11:56:56 -04:00
Treeku
615a998384
Made cooldowns more efficient
...
Isn't really necessary for them to have their own thread each.
There's an old trick from a time before thread pools were possible: System.currentTimeMillis().
2014-04-07 14:47:56 +01:00
Treeku
124fb6747f
Minor cooldown change
2014-04-06 22:52:45 +01:00
Treeku
74b1c107af
Minor cooldown fix
2014-04-06 19:36:42 +01:00
Treeku
4f56b40d84
Changed cooldowns to correctly use a float
2014-04-06 19:30:11 +01:00
Seefo
890d395e3a
Fixed an armour calculation bug
2014-04-05 14:37:42 -04:00