Commit Graph
9 Commits
Author SHA1 Message Date
tacef e3dc65a791 Populated Areas around Mos Eisley
Altered Static Spawns in Mos Eisley to use their personalizes scripts
Moved Imp and Reb recruiter from tatooine.py to mos_eisley.py
2014-05-04 09:15:55 +02:00
tacef d16eef9e44 Populated Krayt Graveyard
Altered mobile Templates to work with the new Dynamicspawn system(needs
testing)
2014-05-04 08:30:49 +02:00
CharonInferar 05034b4d83 group spawn distances added
Force sensitive groups now spawn at a distance to each other in random
group member numbers.
Loot added to FSs
2014-05-03 16:31:04 +02:00
CharonInferar 488e669290 More work on parameters of group members 2014-05-03 04:52:52 +02:00
CharonInferar 1833f821fa Taking into account fixed member groups 2014-05-03 00:42:25 +02:00
CharonInferar 081a30b7da dynamic spawn scripts added
Commit frequency caused by ongoing odb refactoring
2014-05-02 22:19:30 +02:00
tacef b77d99328a Added more creatures to mos eisley
Added Worrts
Added Rills
2014-04-27 22:16:59 +02:00
Light2 3e265ed6c5 some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8 2014-03-25 20:08:01 +01:00
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00