Treeku
001bf1b390
Renamed ListObject -> Delta. Guild null fix
...
Delete your ODB for this
2013-12-12 14:17:50 +00:00
Treeku
8bfad21de1
Add buff callbacks (buff effcts can be removed)
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If the buff as a callback field, define it as a function in the buff
script and do whatever it's supposed to do. It uses the same params as
the other functions in there do. For example:
def handleClearBuffEffect(core, actor, buff):
2013-12-03 22:32:38 +00:00
Light2
f2b156cb61
Added group buffs
2013-11-27 00:11:48 +01:00
Waverunner
4d66b33344
Inspire Buff applies to Buff Recipient now
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Don't know how to resolve these issues:
Stat's aren't updating in character sheet correctly
Time is not showing for buff.
2013-11-21 18:54:01 -05:00
Waverunner
b6921a7dc9
BuffRecipient window now updates properly
2013-11-17 13:21:09 -05:00
Light2
ca5aae4187
Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs
2013-09-29 19:17:16 +02:00
Light2
c7bfc890bd
Cloning works now, changed object list to hash map (significant performance increase)
2013-09-21 19:02:35 +02:00
Light2
654fa6b49f
Added delay attacks and effects
2013-09-15 18:48:13 +02:00
Light2
73fa4ec5b2
Moved travel terminal spawns to starport template script, refactored loading of server templates
2013-09-14 23:58:35 +02:00
Light2
aee55c457b
buff fixes
2013-09-14 23:18:52 +02:00
Wefi
0f460744ce
Allowed buff Priorities Groups checks.
2013-09-14 16:03:05 -05:00
Light2
f829fa638b
Added duels, added incap and deathblow, fixed some buff issues
2013-09-14 22:25:52 +02:00
Treeku
c4b6b1b0c3
Minor fixes to previous commit and warning fixes
2013-08-14 22:01:41 +01:00
Light2
fa79a8b41c
Added buffs, added total play time to character sheet
2013-08-11 18:18:12 +02:00
Light2
6c88d0e82a
Started work on buffs, made swglist persistent, fixed waypoint position in cells
2013-08-05 17:12:06 +02:00