Commit Graph
15 Commits
Author SHA1 Message Date
Treeku 001bf1b390 Renamed ListObject -> Delta. Guild null fix
Delete your ODB for this
2013-12-12 14:17:50 +00:00
Treeku 8bfad21de1 Add buff callbacks (buff effcts can be removed)
If the buff as a callback field, define it as a function in the buff
script and do whatever it's supposed to do.  It uses the same params as
the other functions in there do.  For example:

def handleClearBuffEffect(core, actor, buff):
2013-12-03 22:32:38 +00:00
Light2 f2b156cb61 Added group buffs 2013-11-27 00:11:48 +01:00
Waverunner 4d66b33344 Inspire Buff applies to Buff Recipient now
Don't know how to resolve these issues:
Stat's aren't updating in character sheet correctly
Time is not showing for buff.
2013-11-21 18:54:01 -05:00
Waverunner b6921a7dc9 BuffRecipient window now updates properly 2013-11-17 13:21:09 -05:00
Light2 ca5aae4187 Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs 2013-09-29 19:17:16 +02:00
Light2 c7bfc890bd Cloning works now, changed object list to hash map (significant performance increase) 2013-09-21 19:02:35 +02:00
Light2 654fa6b49f Added delay attacks and effects 2013-09-15 18:48:13 +02:00
Light2 73fa4ec5b2 Moved travel terminal spawns to starport template script, refactored loading of server templates 2013-09-14 23:58:35 +02:00
Light2 aee55c457b buff fixes 2013-09-14 23:18:52 +02:00
Wefi 0f460744ce Allowed buff Priorities Groups checks. 2013-09-14 16:03:05 -05:00
Light2 f829fa638b Added duels, added incap and deathblow, fixed some buff issues 2013-09-14 22:25:52 +02:00
Treeku c4b6b1b0c3 Minor fixes to previous commit and warning fixes 2013-08-14 22:01:41 +01:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 6c88d0e82a Started work on buffs, made swglist persistent, fixed waypoint position in cells 2013-08-05 17:12:06 +02:00