Commit Graph
118 Commits
Author SHA1 Message Date
Waverunner 71d48111e0 LinkDead status will now show on logged out characters, added factionrank flag bitmask 2013-12-15 15:19:56 -05:00
Waverunner 747860eedc Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-15 13:14:46 -05:00
Waverunner 6fc258a8f8 Waypoint color can be changed now, added missing starports to planet map, player flags now work 2013-12-15 13:14:36 -05:00
Treeku 1508bbe37b Client null checks 2013-12-15 17:55:30 +00:00
Treeku d2ddc29ca0 Fixed disconnect bluffs deleting client objects
~experimental
2013-12-15 17:01:26 +00:00
Light2 1e68c71177 Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms 2013-12-15 01:31:15 +01:00
Light2 a35aad38e8 Fixed group invite persistance bug 2013-12-14 22:16:40 +01:00
Light2 6daca0347c Fixed double login bug, added gm permissions, added checks to gm commands, update your postgresql db 2013-12-14 22:14:45 +01:00
Light2 896b342972 Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas 2013-12-14 21:25:31 +01:00
Waverunner d6eedfd2ce Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-10 18:53:47 -05:00
Waverunner 1065c70c55 friendAdd and friendRemove update PlayerObject FriendList now 2013-12-10 18:53:42 -05:00
Wefi 06d22cae9e Added "Addability" to Setgodmode and experimenting with Mediate
Use /Setgodmod addability <String format> IE bh_sh3
2013-12-10 17:33:56 -06:00
Treeku f4e9bd626b Unknown opcodes should be significantly reduced 2013-12-09 20:38:41 +00:00
Light2 69642c0f60 Fixed loading of server templates and refactored child object spawns, update engine 2013-12-09 21:17:54 +01:00
Light2 d9997bd796 fixed loading of server templates 2013-12-08 19:04:43 +01:00
Light2 4038205994 merge 2013-12-08 18:23:52 +01:00
Light2 f2200711cf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00
Waverunner ba858e2c28 Friend Notification only on login/logout now, Chat messages for ignored players no longer display
Use Travel Ticket for travel tickets added
2013-12-07 22:37:51 -05:00
Light2 7af18344bc Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-05 17:33:43 +01:00
Light2 2c66ab67d8 More work on lairs 2013-12-05 17:33:26 +01:00
Waverunner ca807ae5ae Added MissionObject Baselines, Waypoints can be added via Planetary Map now 2013-12-04 19:10:15 -05:00
Light2 470215c05d Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2 b22b1d818d More work on AI and spawns 2013-12-04 19:05:02 +01:00
Treeku bbf1c7c99d Added quick GM commands for QA
We can put permissions on these or whatever is needed later
2013-12-04 08:22:37 +00:00
Light2 30e1e1c8ec Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine 2013-12-02 23:58:22 +01:00
Light2 0a040424f6 Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Light2 f3db0818a8 Added option to spawn child objects outside cells, added all travel terminal, ticket collector and shuttle spawns 2013-11-21 21:54:43 +01:00
Light2 e7350687db Added weather 2013-11-21 15:17:32 +01:00
Waverunner cc24adeea6 Added BuildABuff Packet 2013-11-10 16:33:41 -05:00
Wefi 0086c6e35d Start of Life Day
Added basic Npcs to the Lifeday event in Wafar.
Need to do.
Find a way to bind an ID to a spawned item, as Static id's are refresh
every server reset.
2013-11-09 21:54:09 -06:00
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku 67e4333171 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/demo.py
	src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku 90f2eec454 Added leveling/roadmap, skillService 2013-11-05 05:36:37 +00:00
Waverunner 668e93493b Purchase tickets, TP's use Point3D for location 2013-10-29 18:54:47 -04:00
Light2 fbcbc26065 Added some medic specials, minor combat fixes 2013-09-23 18:02:31 +02:00
Light2 110f8ae237 Added cooldown resets for commands that arent executed 2013-09-22 18:47:41 +02:00
Light2 098b2d55f3 Fixed self heals, added animations for heals 2013-09-22 16:41:53 +02:00
Light2 c7bfc890bd Cloning works now, changed object list to hash map (significant performance increase) 2013-09-21 19:02:35 +02:00
Light2 ee43b34757 Fixed character creation script, more work on cloning, added java sui callbacks 2013-09-17 15:30:32 +02:00
Light2 73fa4ec5b2 Moved travel terminal spawns to starport template script, refactored loading of server templates 2013-09-14 23:58:35 +02:00
Light2 f829fa638b Added duels, added incap and deathblow, fixed some buff issues 2013-09-14 22:25:52 +02:00
Light2 471852dc3c Fixed static spawns, added travel terminal and collector spawns, fixed galaxy population status, added combat commands for every profession 2013-08-31 17:34:30 +02:00
Light2 7025811b9b Groups are working now 2013-08-25 17:44:44 +02:00
Waverunner 7e7c454490 Most work on friends list finished
Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
2013-08-16 17:41:04 -04:00
Light2andWaverunner e6e277fc24 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 18:14:36 -04:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 480e31815b Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-04 21:15:27 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Waverunner cbe337c09c Added Waypoints 2013-08-04 14:56:22 -04:00