Commit Graph
25 Commits
Author SHA1 Message Date
Treeku a5ee3ff2b4 StaticService can now use mobileTemplates
Just put a mobileTemplate in place of the objectTemplate.
2014-05-04 23:22:15 +01:00
Light2 e78f1ec8fa Added harvesting and milking of creatures, fixed odb save bug 2014-05-04 17:37:58 +02:00
CharonInferar 05034b4d83 group spawn distances added
Force sensitive groups now spawn at a distance to each other in random
group member numbers.
Loot added to FSs
2014-05-03 16:31:04 +02:00
CharonInferar 488e669290 More work on parameters of group members 2014-05-03 04:52:52 +02:00
CharonInferar 081a30b7da dynamic spawn scripts added
Commit frequency caused by ongoing odb refactoring
2014-05-02 22:19:30 +02:00
Light2 7d457101f3 Refactored odb system (read extended), added implementation of Dynamic World Spawns
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
CharonInferar 58b56070cd preliminary armor drops test
Default weapon spawn fixed
Mobile templates must now assign weapon attack speed and weapon type
dueto it not being determinable from template
2014-04-15 19:15:12 +02:00
Treeku 7cee1990b5 Serial number uses attribute 2014-04-13 16:33:18 +01:00
Light2 898d3f6ecc fixed npc permission 2014-04-13 00:43:42 +02:00
CharonInferar ebe705f338 Merge remote-tracking branch 'origin/master' into LootSystem 2014-04-10 18:51:02 +02:00
CharonInferar 20de91205b More cleanup 2014-04-10 17:56:02 +02:00
CharonInferar 2e21b1fb71 Clean up
Cleaned up classes
Moved loot radial to death state
2014-04-10 17:49:47 +02:00
Treeku e91362a12f Fixed most warnings 2014-04-10 11:52:09 +01:00
CharonInferar 221f9a93fc Loot radial and power crystal items
Connected loot radial to corpse. Made powercrystal scripts.
Allowed the mobile scripts to drop loot now.
2014-04-10 04:22:54 +02:00
Light2 9057ee082e Changed AIs attack speed to be dependent on weapons attack speed 2014-04-01 16:29:20 +02:00
Seefo 73b20381fe AI changes, added Stormtrooper and fixed creature names for Krettle, Chuba, and Womprat 2014-03-31 14:14:51 -04:00
Seefo c71c4bf075 Added NPC stuff, read extended
Added a jedi_master npc, added support for custom weapons for creatures.
2014-03-29 20:20:57 -04:00
Light2 0ba6b372a2 Some AI fixes 2014-03-28 19:36:41 +01:00
Light2 eece94c7cb fixed AI dmg bug, fixed crash bug related to stf names 2014-03-28 02:23:07 +01:00
Light2 c3772e3246 Added xp gain on killing NPCs, fixed some bugs, added 2 new config options 2014-03-26 23:37:10 +01:00
Light2 807025ec0b more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs 2014-03-10 00:33:34 +01:00
Treeku ae1aa9a425 Moved enumerations somewhere tidier 2013-12-09 09:45:21 +00:00
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00
Light2 2c66ab67d8 More work on lairs 2013-12-05 17:33:26 +01:00
Light2 b22b1d818d More work on AI and spawns 2013-12-04 19:05:02 +01:00