Commit Graph
156 Commits
Author SHA1 Message Date
Josh-Larson ba3a4a9139 Changed NGECore/ResourceService to remove an obsolete Resource/ResourceRoot ODB 2014-07-29 18:34:28 -05:00
Josh-Larson 34179eb179 Changed resource service to load resources from client datatables 2014-07-28 10:23:04 -05:00
Waverunner 02d03e2caa Added a frog building outside of Mos Espa near West Shuttleport - spawns on server startup with 1 frog
Removed frog from Mos Eisley
Added "New Frog" option for GMs on CBT
Added addToFrogAdminList argument for setGodMode for GMs - allows GMs to
put down items inside the frog building (ie more frogs!)
2014-07-13 14:21:17 -04:00
Waverunner 1e4d402d26 Fixed compile errors 2014-07-10 09:57:10 -04:00
Ziggeh e7dc937dab Changed ServerStatus to GalaxyStatus
In-game "servers" are refered to as galaxies - not servers. The
datatable has been renamed to reflect that.
2014-07-10 09:22:24 +02:00
Ziggeh 6fef20b356 Added a datatable of galaxy statuses 2014-07-10 09:16:47 +02:00
Ziggeh 85230894d0 Added a way to prevent servers from booting
They will also not boot if the port is set to 0.
2014-07-10 08:23:23 +02:00
CharonInferar 09f6266cc7 Fixes #0000061 Houses can't be deleted 2014-07-07 21:31:06 +02:00
CharonInferar 44a1208931 fix merge conflict 2014-07-07 00:01:37 +02:00
CharonInferar 3ab650fdef Merge remote-tracking branch 'origin/master' into NPCUpdate
Conflicts:
	src/main/NGECore.java
2014-07-06 23:59:25 +02:00
CharonInferar 81a811a425 Fixed several AI bugs, added log system
- Fixes 0000031: Incap is not working correctly
- NPC AI now considers deathblow values correctly
- AI state transition further debugged
- Pet now follows owner after killing attacker
- Added debug log system
- Cleaned up system console from system.out messages
2014-07-06 23:47:56 +02:00
ZiggehandCharonInferar e7c277c183 Added a service for opening browser windows 2014-07-06 14:17:06 +02:00
Ziggeh aec50d5cc5 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-06 01:30:22 +02:00
Ziggeh a35d707c78 Added a service for opening browser windows 2014-07-06 01:30:18 +02:00
CharonInferar e97898611c Fixed pet bugs 2014-07-03 03:34:44 +02:00
CharonInferar 0e33ad7c22 Added 2 Pets for AI Tests
- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
CharonInferar e363a316a2 Nightsister Stronghold NPCs added
Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
2014-06-28 04:08:33 +02:00
Light2 df82035f66 Added player city persistence, fixed city bugs, fixed mail string attachment error 2014-06-12 03:09:50 +02:00
Light2 9290ff2f13 fixed startup error 2014-06-12 01:15:39 +02:00
CharonInferar b9a7ae085b master merge 2014-06-08 16:57:04 +02:00
CharonInferar 63c34eaf60 Reing bits
- Power bits and modifier bits can be created
- Powerups and SEAs can be made
2014-06-07 15:16:26 +02:00
CharonInferar 9e1d19d525 custom attributes added to loot scripts
loot scripts can now have custom attribute arrays for better
customization of drops
2014-06-05 15:20:28 +02:00
Waverunner 38441e069e Refactored guild creation, enabled access to guild creation device, guild disband, guild kick, guild members, moved server motd to motd.txt 2014-05-26 12:43:06 -04:00
Treeku 28ccc21d10 Fixed some nulls that can occur locally 2014-05-17 22:01:33 +01:00
Treeku ea32f86c8a Moved equipment service to equipment folder 2014-05-15 05:14:20 +01:00
Waverunner d2164ce8b6 Added option to clean odb folders on startup
Change 0 to 1 to enable this feature in options.cfg
2014-05-13 20:32:49 -04:00
Waverunner 34a7a58089 Create Guild script for PDA, PDA Added to Frog, moved GuildService
Note that the PDA is only available on the frog if you have GM access right now.
2014-05-13 18:59:24 -04:00
Light2 4a100d9ae3 fixed loading errors 2014-05-12 19:47:57 +02:00
Treeku 60eee0d4dd Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-05-11 15:56:36 +01:00
Treeku 67fda7163a Fixed staticService ordering 2014-05-11 12:06:08 +01:00
Treeku 7fd08bc7ad Baseline changes, cleaned some things 2014-05-11 09:54:50 +01:00
Light2 ce15656ff3 begin work on vendors, fixed highestid sql query(might fix crash bug) 2014-05-06 00:55:02 +02:00
Light2 536b51d953 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	.gitignore
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/resources/objects/mission/MissionObject.java
	src/resources/objects/tangible/TangibleObject.java
	src/services/chat/Mail.java
	src/services/mission/MissionObjective.java
	src/services/object/ObjectService.java
	src/services/playercities/PlayerCity.java
2014-05-01 21:08:20 +02:00
Light2 7d457101f3 Refactored odb system (read extended), added implementation of Dynamic World Spawns
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku 73f8ad85bc useObject adds the UseTarget 2014-04-29 04:49:42 +01:00
Waverunner b0e2a490f6 Changes to MissionObjective, started working on player bounties 2014-04-28 17:37:23 -04:00
Treeku c1505e5974 Moved resource functions to resourceService 2014-04-26 00:36:13 +01:00
Waverunner 14ce2f5a8d Merge pull request #531 from ProjectSWGCore/Wave_Missions
Delivery Missions
2014-04-25 17:29:42 -04:00
CharonInferar 02fafa5e73 Player city service methods added
added administrative methods
2014-04-21 22:56:40 +02:00
Waverunner e9065c480f Randomize mission strings, foundation for objectives 2014-04-21 16:14:29 -04:00
Waverunner 6184d21420 Merge remote-tracking branch 'origin/master' into Wave_Missions
Conflicts:
	src/main/NGECore.java
	src/protocol/swg/chat/ChatFriendsListUpdate.java
	src/services/MissionService.java
2014-04-19 18:33:02 -04:00
Treeku e8a1959f9d Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/radial/vehicle.py
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/resources/objects/player/PlayerObject.java
	src/resources/objects/tangible/TangibleObject.java
	src/services/SimulationService.java
	src/services/combat/CombatService.java
	src/services/object/ObjectService.java
2014-04-18 21:10:53 +01:00
Treeku f58b7b6a5b Overhauled Mounts (still buggy) 2014-04-18 19:09:45 +01:00
Levarrishawk d25ac73965 Enabled loading of all Kashyyyk TRNs
Enabled loading of all kashyyyk terrains by default.   Begun adding
"gate" transportation.
2014-04-17 22:32:18 -04:00
Waverunner ff6c2d7d4c Added GroupChat, PlanetChat, and basic chat channels 2014-04-16 16:52:11 -04:00
CharonInferar b36081e630 Improvements on loot system
Loot icon
Loot system messages
2014-04-16 17:18:59 +02:00
CharonInferar 37dc1a45c2 Loot window added
Loot window implemented
Loot info effect added
2014-04-16 05:23:30 +02:00
Light2 bd0a30aa96 Added basic bazaar functionality - see extended
Categories are not working right now, Auctions and Vendors are not yet
implemented
2014-04-15 01:11:33 +02:00
Treeku b436353904 godLevel is now set and used 2014-04-13 13:17:23 +01:00